Once a missing fixture has been created, a fixture file can then be loaded into the console. Fixture files come in two different formats: .ift, or .zfix.
The Fixture Editor software can be used to create fixtures in the .ift format. These are custom fixture files, and will be displayed in red in Add Fixtures and the Fixture Schedule.
If you find a fixture in Add Fixtures, that has an identical DMX map to the fixture you are trying to control, it can be exported and renamed as a .zfix file, which can then be loaded back into the console with the custom name.
.zfix files are in the same format as fixtures in the ZerOS Library, and will be displayed in white like a normal library fixture in Add Fixtures and the Fixture Schedule. .zfix files may occasionally be provided by the Zero 88 Fixture Support team.
When you have a fixture file on a USB drive, plug the USB drive into the console. Then tap Setup -> Load, and choose the fixture file to load in from USB.
Once loaded, a confirmation will appear saying “x Fixture Types loaded” (x being the number of fixtures included within the single file). These will be loaded into the console, ready to be found and patched in Add Fixtures in the usual way.