Haytech Posted June 24, 2004 Report Share Posted June 24, 2004 Hi, How do I program a chase including some fixtures to change colours without storing the brightness / beamshape / position data ? My desk works already in 'partial' mode Quote Sebastian H. Pro - Sound Showtechnik The secret to creativity is knowing how to hide your sources. Albert Einstein "You can get a lot more done with a kind word and a gun" Al Capone Link to comment Share on other sites More sharing options...
ice Posted June 24, 2004 Report Share Posted June 24, 2004 Press&hold the attribute you want to store, and then use the program button; that way you'll only store that attribute. I think you have to repeat this for every step of your chase (would make sense) Quote > 500 posts, time for a new T-shirt? Link to comment Share on other sites More sharing options...
Haytech Posted June 24, 2004 Author Report Share Posted June 24, 2004 TIA Ice ! Quote Sebastian H. Pro - Sound Showtechnik The secret to creativity is knowing how to hide your sources. Albert Einstein "You can get a lot more done with a kind word and a gun" Al Capone Link to comment Share on other sites More sharing options...
K-Nine Posted June 24, 2004 Report Share Posted June 24, 2004 Note - The fixture brightness parameter values are always stored in the memory data, even when the desk is in partial mode. If you want to control the fixture brightness/intensity separately from another source, ensure that the fixture brightness outputs are at zero when programming the chase. Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace Link to comment Share on other sites More sharing options...
ice Posted June 24, 2004 Report Share Posted June 24, 2004 (Of course) K-Nine is correct on that one... I guess that's because of the HTP nature of the Dimmer parameter. Too bad; cause that means you've got to put dimmer @ 100%; set the scene, dimmer to 0%; save scene; dimmer 100%; new scene... etc. etc; loads of work extra Quote > 500 posts, time for a new T-shirt? Link to comment Share on other sites More sharing options...
K-Nine Posted June 24, 2004 Report Share Posted June 24, 2004 Ice is correct - the difference being that brightness (intensity) is processed using a HTP method and the other attributes are processed LTP. When editing memories/submasters in partial mode you can choose whether or not to save each of the LTP attributes (Colour, Beamshape, Position). :idea: If there was a simple way to remove the brightness data from a memory or submaster (ie effectively set all generic channels and fixture brightnesses to zero) would this be a useful feature ? Incidently, is there a particular reason why you would want to program a Colour chase without the brightness data ? Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace Link to comment Share on other sites More sharing options...
Pipo Posted June 25, 2004 Report Share Posted June 25, 2004 Incidently, is there a particular reason why you would want to program a Colour chase without the brightness data ? That's my way of programming (for party's only!) K-nine, separate brightness-chases on the faders and the colour/beamshape/position memories on the sx-buttons. So when you are programming, just program everything with the HTP-data, copy your memories to the sx-buttons and put the sx-fader @ 0. is the htp-data still going to be recorded on the frog2 or do we get to choose? Quote Den Pipo Pro Light Design Link to comment Share on other sites More sharing options...
K-Nine Posted June 25, 2004 Report Share Posted June 25, 2004 That's quite a neat way of using the memories on the SX buttons, Pipo With the Frog 2, I believe that all fixture parameters, including the brightness will be 'taggable' to indicate if they are recorded or not. Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace Link to comment Share on other sites More sharing options...
ice Posted June 25, 2004 Report Share Posted June 25, 2004 :idea: If there was a simple way to remove the brightness data from a memory or submaster (ie effectively set all generic channels and fixture brightnesses to zero) would this be a useful feature ? Incidently, is there a particular reason why you would want to program a Colour chase without the brightness data ? Jep that would be a nice feature! I'm working a leapfrog; so no SX buttons, but I use the submasters in the same way... program bank 1 for colour chases; bank 2 for beamshape and use bank 3 or memory playback x for brightness. Quote > 500 posts, time for a new T-shirt? Link to comment Share on other sites More sharing options...
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