3perf Posted March 13, 2021 Report Posted March 13, 2021 Hi, One thing that's really bugging me about the FLX S48 I've borrowed is the colour edit mode thing. If I've understood this correctly, you force the user to globally use either RGB or CMY mode, irrespective of how the fixture does its colour mixing. This is maddening: If I've got a moving light with mechanical subtractive colour mixing, then I want to see CMY. If the fixture natively does RGB, then I want to see RGB. To me, it's ridiculous if a Mac Viper presents itself to me as an RGB unit. But, it's equally silly if an ETC Series2 Lustr in Direct mode shows me Cyan, Magenta, Yellow, Lime, Amber, Cyan (yes, a second time!) and Indigo. So neither of the two colour edit modes really allows you to work with the colours the same way that the fixtures do, if you've got a mixed rig. So what I'm suggesting is a "no conversion" or "native" setting for the Colour edit mode, for those who prefer to work that way. Daniel Quote
Edward Z88 Posted March 15, 2021 Report Posted March 15, 2021 Hi Daniel, Thank you for the feedback. As far as I am aware, most people who use colour mixing on ZerOS find this far more intuitive, as it means you don't really need to care how your particular fixture mixes its colour - you can instead simply dial "Red", and no matter the fixture you're controlling, you'll get red on stage. On 3/13/2021 at 8:01 AM, 3perf said: So what I'm suggesting is a "no conversion" or "native" setting for the Colour edit mode, for those who prefer to work that way. I have logged this suggestion, to add a third "Native" Colour Edit option to the Colour Attribute Settings. This is logged as reference number ZOS-10731. If you have any questions let me know. Edward Quote Edward Smith Product Specialist Email Support
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