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Using (Fly In/Out) Effects with Movers


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Posted

Hi, 

When setting up the movers in fly in/out (pre-recording) they work just fine i.e. the vertical movement timing and intensity on/off points are just right.

On recording these to a playback the timings are different i.e. intensity comes on/goes off midway through the movement. I have had this problem previously but never posted. This is probably a lack of knowledge on my part but just wondering if anyone has come across this before please.

Posted

Hi Mac,

5 hours ago, Uriahdemon said:

On recording these to a playback the timings are different i.e. intensity comes on/goes off midway through the movement. I have had this problem previously but never posted.

When recording this effect to a playback, make sure the Intensity and Position cue fade times are the same. Otherwise, either the intensity or position element of the effect will take time to start due to the fade, and therefore will not start synchronised with one another. 

You have probably come across this by recording the effect to the first cue of a playback, because for the first cue the intensity fade time will always be 0, and by default the position time will be 3. The position will therefore lag the intensity.

Hope this helps, if you have any questions just let me know. 

Edward

Edward Smith
Product Specialist
Email Support

Posted
4 hours ago, Edward- Z88 said:

HI Mac,

When recording this effect to a playback, make sure the Intensity and Position cue fade times are the same. Otherwise, either the intensity or position element of the effect will take time to start due to the fade, and therefore will not start synchronised with one another. 

You have probably come across this by recording the effect to the first cue of a playback, because for the first cue the intensity fade time will always be 0, and by default the position time will be 3. The position will therefore lag the intensity.

Hope this helps, if you have any questions just let me know. 

Edward

Thanks Ed, I will have a play with that.

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