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Posted (edited)

Hi Zero88,

Trivial one, but just for the record...  

It seems that when using the offset in the FX engine, if I hold Shift and tap Effects, and select “fan first”, when then using the offset wheel, the fixture behaviour changes as expected, but the actual value on the screen above the encoder doesn’t update.  For all other options, it works as expected.  I can replicate this behaviour on both on a physical FLX S 24 and in Phantom ZerOS.  
 

Clearly no urgent fix required but thought you’d like to know.

 

On an effects-related question - if I open up my FLX S showfile in Phantom ZerOS emulating an FLX (or load it into a physical FLX) and create some bespoke custom effects and save them to the effects palettes, what happens if I then port that showfile back to FLX?  Do the custom effects just not function because the algorithm generator isn’t there?

Edited by Edward- Z88
Made the topic title more relevant.
Posted

Hello,

1 hour ago, drscoop said:

select “fan first”, when then using the offset wheel, the fixture behaviour changes as expected, but the actual value on the screen above the encoder doesn’t update.  For all other options, it works as expected.  I can replicate this behaviour on both on a physical FLX S 24 and in Phantom ZerOS.  

This is actually the correct behaviour. When you have several fixtures selected, and they are all at different values, rather than having all the different values listed on the encoder, the value of the first selected fixture is shown. Therefore if you are using Fan First, with this fan mode the first fixture stays at its current value, and you fan values from there across your selection. If you were to step through each fixture one by one you would see how that offset value increases. 

1 hour ago, drscoop said:

if I open up my FLX S showfile in Phantom ZerOS emulating an FLX (or load it into a physical FLX) and create some bespoke custom effects and save them to the effects palettes, what happens if I then port that showfile back to FLX?  Do the custom effects just not function because the algorithm generator isn’t there?

Your custom effect palettes will be loaded in from FLX to FLX S. However there would be no way of accessing the Waveforms editor to make changes, you would just have access to the encoders. 

Hope this helps, if you have any questions let me know. 

Edward

Edward Smith
Product Specialist
Email Support

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