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Assigning 1 fixture several faders


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We have some LED bars from stairville that allow individual control of each of the 4 lights and are also looking at some combi spots (wash and spot) that therefore have several intensity parameters. Therefore is it possible to assign on fixture to use several faders to allow access to all global parameters like strobe and inbuilt programs rather than having to split the fixture into several seperate fixtures?

 

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H Myles,

A fixture can only have a single intensity control.

Therefore if you have multiple intensity channels, you can either configure them all to be scaled by a virtual "master" intensity parameter, or you could go down the route of patching each fixture part as a separate fixture on the console.

If you have any questions let us know.

Edward

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I have bought a FLX S48 to control my small Astera led setup with 2 x AX3, 4 x AX5 and 6 x Astera FP1 Pixel Tubes (up to 16 LED Pixel each). And after trying several things i now ordered the new chamsys MQ70. It has 24 universes and can work with subfixtures and do easy led pixelmapping. I thought about upgrading to a normal FLX, but since you have to handel 16 faders for one tube...  that's not useful of working with such lights. No one will do a manual fade for each pixel. There must be better way of using this lights on ZerOS if you want to work fast. You need to do this with grouping. And the next thing is patching a lot of each idividual pixel is a problem when you have to change the dmx adresses.

Some things are realy easy to do on a FLX. And there are not so many options to customize like in chamsys wich make it easy to start. But i can't recomanced it  when you workign with fixtures like sunstripes or led pixel bars.

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14 hours ago, MylesBSN said:

Could this not be done through subfixtures (Each sub fixture gets a fader) as we would like to be able to control the intensities individually without have to patch several fixtures and remember where certain things are hidden eg. strobe, pan/tilt, etc?

Currently, ZerOS doesn’t support multi-cell fixtures, and so an individual fixture is required for each set of intensities/RGB/P&T.

A single fixture can be patched, but doing this means all of the cells are grouped into Colour, Beam and Position, and cells are not applied to the colour picker.

Edward

 

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10 hours ago, Edward- Z88 said:

Currently, ZerOS doesn’t support multi-cell fixtures,

Are there any plans to support them. The way i would expect it to work would be.

Main fixture (Fader 1)

       'Global' parameters (pan/tilt, strobe, etc.)

       Subfixture 1 (Fader 2)

                'Local' parameters (R/G/B, Intensity, etc.)

       Subfixture 2 (Fader 3)

                'Local' parameters (R/G/B, Intensity, etc.)

Etc.

 

'Global' parameters would show up in the relevant section for all faders in the fixture. 'Local'  parameters would only show under their relevant faders. Virtual intensity would be 'local' with a 'global' virtual intensity for all subfixtures.

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Hi Myles,

1 hour ago, MylesBSN said:

Are there any plans to support them.

Yes definitely. Before we can, we need to implement a new fixture library into ZerOS consoles. Our software team have been working on this, and the new library will be released in ZerOS 7.9.7.

If you have any questions let us know.

Edward

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