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Move in dark


Joshua1709

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Not if it's the first cue in your stack. Subsequent cues, if the light is dark in cue n and lit at a different position in cue n+1, then the light should "Move on dark" after cue n has run and thus when it lights in cue n+1 it is in the correct place already. Cue n can't be a snapshot (blocking) cue.

If the light is lit in cue n and also in cue n+1 then there is no Move on Dark opportunity. You would need a point cue ("n.5") to create a "marking cue" where the light is dark and the move can take place.

If you wanted the move then light behaviour on say a UDK then I don't know if you can do that, as it's a two-step process - move then light. (Sorry no UDKs on FLX S).

Kevin

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Hi Josh,

As Kevin describes, FLX S consoles by default Move on Dark, and prepare a fixture’s colour, beam and position when a fixture has 0% intensity, for when the fixture is next used later in the cue stack. You will therefore need to have a cue where they are off, to allow this to happen. 

Some fixture’s do have the option to automatically go to 0% intensity when moving, however you’ll need to consult your fixture’s manual to see if this is possible.

Hope this helps, let us know if you have any queries. 

Edward

Edward Smith
Product Specialist

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  • 4 years later...

It should just work unless your programming style is stopping MoD working.

Cue 1 - fixture is lit

Cue 2 - fixture goes dark - fixture will then prepare for Cue 3 - you should see the fixture intensity figure in the Output Screen with a light grey box during the time the fixture is preparing with MoD - the light grey box will go one the fixture has prepared for Cue 3

Cue 3 - fixture is lit in another position/zoom

If you record snapshot cues, this will stop the fixture preparing for Cue 3 after Cue 2 executes. It is best to use Tracking mode.

 

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