I have a very large show this weekend. This past weekend I noticed some strange behavior with my fixtures.
- 3 Chauvet Par 56 LED's...1 assigned to fixture 1, 2 & 3
- 4 Sharpy like movers
The Sharpy like movers have all been programmed and built into the memory stack.
memory #1 = HOME postion
memory #2 = Yellow - Up Position
LED's on Submaster 1-1 = Blue
LED's on Submaster 1-2 = Green
LED's on Submaster 1-3 = Yellow
Transfer Movers from memo
I just clarified a few words in my initial post. I just want you to be clear that just by changing the mode to Partial, everything doesn't suddenly become ok. You have to go back and programme your cues/states (memories or submasters, however you're playing this) in Partial mode, managing the tagging status of the fixture attributes to only record what you want to actually be affected by triggering the memory or submaster.
Hopefully you are already familiar with the concepts of HTP (highest