coombesy85 Posted February 13, 2004 Report Posted February 13, 2004 So you cn delete an unwanted cue, and all those after it will shift up one position. Quote
K-Nine Posted February 13, 2004 Report Posted February 13, 2004 Could I ask you why you think this is necessary :?: When playing back the memory stack on the playback X, any unprogrammed memories will be skipped over automatically. Maybe a better option would be a renumber memory function like there is on the Illusion :?: Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace
coombesy85 Posted February 13, 2004 Author Report Posted February 13, 2004 i thought maybe just for when programming. say you programme a whole show, and then realise that a blackout which you once had is now not needed, you could just delete the cue and carry on with the next one rather than skipping it? I'm not very good at explaining things! Sorry!!!! Quote
K-Nine Posted February 13, 2004 Report Posted February 13, 2004 You could delete the unwanted cue, and the playback x will skip over it, or if you think you may require it later you could always put a jump over it, for example: Cue 1 - Red Wash Jump to 3. Cue 2 - Blackout Cue 3 - Blue Wash Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace
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