K-Nine Posted January 28, 2004 Report Posted January 28, 2004 N-Shot Chases Chase memories have an additional parameter (Shots) which determines how many times the chase will run when it is triggered from the Playback X, Submaster or SX button (Mambo Frog). The Shots parameter has a range of 0 – 255, where 0 is the default value and means run continuously once triggered (as in the current software), 1 means the chase will run once and stop, 2 means the chase will run twice and stop etc. Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace
GLX Posted January 28, 2004 Report Posted January 28, 2004 If you dont mind, but whats the point of this function :?: Quote
Haytech Posted January 28, 2004 Report Posted January 28, 2004 If you dont mind, but whats the point of this function Hi GLX with that one you can run a chase (n) times n=1-255 times 0=forever I think that´s why they called it n-shot could also be nigel - shot I´m not sure about that it´s cool for fadeouts last movementsweeps flashing lights - showdown and many more Quote Sebastian H. Pro - Sound Showtechnik The secret to creativity is knowing how to hide your sources. Albert Einstein "You can get a lot more done with a kind word and a gun" Al Capone
K-Nine Posted January 29, 2004 Author Report Posted January 29, 2004 I agree with Haytech There are several occasions where you might want to run a chase just the once or a fixed number of times. This is a function that various users have asked for so we have designed and implemented it The default has been set to zero (= run continuously) which is what the current released software does, so you only have to edit the Shots field if you want a specific number of shots Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace
GLX Posted January 29, 2004 Report Posted January 29, 2004 Would loops be a better name than shots, or is this some mad welch lingo Quote
K-Nine Posted January 30, 2004 Author Report Posted January 30, 2004 Probably better to call it "N-Shots" because it refers to how many times a chase memory runs once triggered. We have used the term 'loops' on another desk to mean running through a number of memories in the memory stack a fixed number of times. ... and if we ever decide to put 'loops' on the Frogs or 'N-Shots' on the other desk :twisted: Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace
Haytech Posted January 30, 2004 Report Posted January 30, 2004 I think n-shot is a useful name for this function And Avolitesâ„¢ has named its chase control "loop" and "stop on last step" Quote Sebastian H. Pro - Sound Showtechnik The secret to creativity is knowing how to hide your sources. Albert Einstein "You can get a lot more done with a kind word and a gun" Al Capone
K-Nine Posted February 2, 2004 Author Report Posted February 2, 2004 When running an N-shot chase, the actual step that the chase will finish on will depend on the Direction modifer. For example, a 1-shot chase consisting of 5 steps will be output as follows: Forwards (>) 1,2,3,4,5 Backwards (<) 5,4,3,2,1 Bounce (<>) 1,2,3,4,5,4,3,2,1 Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace
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