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Different Drives at Different steps

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As the topic says, is it possible to have different drives for different steps in a chase? From what I've gathered, I guess not, but it would be really helpful if possible!

Thanks in advance!

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The Drive modifer, as with all of the chase modifiers (Direction, Attack, Speed etc.) applies to the whole of the chase memory.

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Crap. Thanks for the quick reply nevertheless!

This leads me to a second question; if I, for instance, want to use the beat from an instrument to flash a armature, how do I do this? The way I see it, you plug the audio into the desk and make a chase with bass as drive. But then, the armature won't flash, it will simply stay alight until a new beat comes and then it will switch off. So it will take two beats to make it flash. Perhaps you can fix this by using an echo-effect or something similar, but still, it would be easier to do it with the desk. (Anyway, in my case it will be)

Any ideas?

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