Thomas Haaser Posted December 10, 2007 Report Share Posted December 10, 2007 Hallo, i have found 2-way to programm a submaster/memory: 1. way - press [sUBMASTER] (or Memory) - press Submaster [FLASH] (or change memorynumber) - values in a programmer - press [RECORD] and now open a Windows (submaster/memory is record with other values) with the question: overwrite or turn to Chase or cancel. for the next step for the same submaster/memory only press record. 2. way (not open the submaster or memory windows) - values in a programmer - press [RECORD] - press [sUBMASTER] (or Memory) - press Submaster [FLASH] (or change memorynumber) and now open a Windows (submaster/memory is record with other values) only the question: overwrite YES or NO. and now i have one wrong button press and my chaser lost. I think the Question by the 2. way must always the question for 1. way. I this function now a BUG or a feature. Bye, Thomas Quote Link to comment Share on other sites More sharing options...
K-Nine Posted December 10, 2007 Report Share Posted December 10, 2007 The fact that you can program a memory or submaster with the Memory/Submaster pre-selected in the corresponding window or if a different window is active by pressing the RECORD key and then selecting a memory or submaster to program is by design However, the fact that in the first case you get options to overwrite or turn into a chase but in the second case you only get an overwrite option is a bug. This has been logged (LF-1876, LF-1877) and will be fixed in the next version of the software. Quote K-Nine : Technically Advanced Roving Dog In Space Bran Media | Myspace Link to comment Share on other sites More sharing options...
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