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A complete cue stack may also be made into a Chase via the Cue Stack Setup Window. A Chase has a number of user adjustable modifiers which will determine how it runs:

 

Direction – Forwards, Backwards, Bounce or Random (default = Forwards)

 

Drive – Auto, Bass, Manual or Beat (default = Auto)

 

Speed – Range 0 - 200 bpm (default = 60 bpm)

 

When the Speed is set to zero, the chase will run according to the delay and fade times that are programmed into each cue in the chase.

 

When the speed is non-zero, the chase will run at the corresponding number of beats per minute. All fade and delay times programmed in the cues will be ignored and the transition between the steps (cues) will be determined by the Fade modifier (see below).

 

Fade – Range 0 = 100% (default = 0).

 

This modifier determines how the outputs ‘fade’ between the steps (cues) when the speed is set between 1 – 200 bpm.

 

When the Fade is set to 0% - the outputs will snap between each step of the chase.

 

When the fade is set to 100% - the outputs will fade continuously between step x and x + 1.

 

Note – the Fade modifier will affect all fixture parameters programmed in the cues. There is no distinction between Intensity, Colour, Beamshape and Position parameters (cf Frog series).

 

Shots – Range 0, 1 - 255; Default = 0. When Shots = 0, the chase will run continuously.

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