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Posted

The channel windows should display channel information in a manor which one can easily determine what the channel is doing or has done in the past. Looking at the channel window on the memories or cueline page (the only way to see both a cuelist and levels simultaneously), there is no way to tell what the channels are up to. I would like to see these color/meanings implemented:

 

 

Channel number (itself):

Black = unselected channel

Black on red background = selected or captured channel

Yellow = ML or attribute channel

Yellow on red background = selected or captured ML or attribute chan

 

Output numbers:

White = current channel selected or captured level

Blue = level has moved up

Green = level has moved down

Magenta = level is tracking thru- unchanged by the current memory

Yellow = submaster is setting level

Gray = blocked (tracking) channel

Red = effect controlled level

Posted

The CDW, and to a lesser extent the Channel Data Display already has a fairly comprehensive colour coding specification which covers several of the 'states' you have suggested.

 

For example,

 

Brightness, Scroller and Attribute channels are different colours.

Selected channels are shown in red.

Excluded channels are shown in darker colours.

On the bar graphs, green indicates live values, yellow programmed values, blue blind values, orange multi-part scene values etc...

 

Some of the states you suggest we do not currently have for channels, but I suspect we may need to review this as we develop the software for the 500.

 

The DMX Output screen has recently been improved to distinguish between channels which are rising and falling as opposed to just changing.

 

Determining the actual source of a channels value is a non-trivial matter and could result in rapid colour changes of numeric data which may lead to confusion, rather than clarity. I am sure this particular point has been raised before and is lurking somewhere in the Illusion database .. I will have to check

K-Nine : Technically Advanced Roving Dog In Space

Bran Media | Myspace

Posted

The biggest problem we are having with the colors of the channels is in the Channel Display Window where one would be running the rehearsal from. The designer has no way of know what the channels have done or are doing as they are all white.

 

As for the other displays, what if the bar graph or channel number had an arrow to indicate up, down, or no movement (tracking)?

Posted
The biggest problem we are having with the colors of the channels is in the Channel Display Window where one would be running the rehearsal from. The designer has no way of know what the channels have done or are doing as they are all white.

 

As for the other displays, what if the bar graph or channel number had an arrow to indicate up, down, or no movement (tracking)?

 

Channel Display Window ??

 

We may be confusing monitor display areas here :?

 

Are you referring to the Channel Data Window (CDW) which is opened using the Channel or Edit buttons, or the Channel Data Display which is permanently displayed below the memories/submasters/cueline screens and above the fade status bar ?

 

There is also the possible confusion if you are using the numerics version of the CDW since when it is opened it apppears in the area of the screen used by the CDD :roll:

K-Nine : Technically Advanced Roving Dog In Space

Bran Media | Myspace

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