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Posted

It needs to be that channels can be captured, and maintained as captured through memories or changes (caused by edit live, etc... let us say).

 

So...

 

- [GO] memory 1 is live on stage with channel 1 @50

- [channel][2][@][25][enter] channel 2 is now @25

- [F8] channel window clears

- [GO] memory 2 executes in time, channel 2 remains @25

- [memory][1][edit live] memory 1 becomes active as it is recorded without channel 2 @25 (edit live should be a "solo" for a memory, sub, or group)

- [edit live] memory 2 cuts to live on stage with channel 2 @25 as it is still captured

- [save][2][enter][enter] memory 2 now has channel 2 @25 (cue only or tracking dependent on mode... more about that later!)

- [GO] memory 3 executes in time, channel 2 remains captured @25

 

So, how does one clear a captured channel?

 

1. [channel][2][@][enter] channel two releases to the control of whatever (HTP or LTP)

2. [memory][x][enter][GO] goes to the cue, fading captured channels a user defined time (in the console setup)

3. [channel][@][clear][enter] releases all captured channels anytime

 

 

There needs to be a way to goto a cue maintaining captured channels...

 

[memory][x][GO] (as is currently the fastest way to goto a cue) would do this ... the above sequence with the addition of [enter] does the same loosing the captured channels

 

 

As it stands now, if one is in memory 2, changes some channel levels, and keys [GO], all of the changes are lost in 0 time -- not cool.

 

...a bit difficult to follow ... sorry!

Posted

I think that his meaning of a captured channel is something that stays at a specific level, whatever the rest of the desk does.

 

ie:

 

You say [capture] [1] [@] [5][0][enter]

 

whatever you now do, whether it be to push subs up/down, run cues, run effects.... channel 1 will stay at 50 until released.

 

It would be up for discussion as to whether the grand master would affect the channel, as well as whether captured channel levels should be recorded in cues (I would say no).

 

It would also be nice to be able to type:

 

[capture][dimmer][1][@][5][0][enter]

 

meaning that dimmer 1 (ie DMX1 channel 1) is set to 50% - irrespective of the current patch - very useful for fault finding etc...

 

Richard

Posted

Partially true Richard...

 

What you are describing is what I call "parking" a channel (another feature the IL500 is in need of).

 

A captured channel would be any time you select a channel at a level. It is then "captured". Yes, it is affected by the grand master as these levels are altering what is live temporarily.

Posted
It needs to be that channels can be captured, and maintained as captured through memories or changes (caused by edit live, etc... let us say).

 

There needs to be a way to goto a cue maintaining captured channels...

 

Illusion Reference No 4714 - Captured Channels - to be reviewed.

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