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chases behaving badly


minimac

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right, got a show on friday. started programming for it today and put the first chase in. using 4 minimacs in mode 4. 2 steps. quite slow beetween steps. using a fat frog.

 

i have programmed it to memory, has 0 fade time 0 ltp time and 0 dwell time

the problem is that when i cue from the last memory,it moves to position 1 but then takes 11 secs to start to move to position 2. once it has started it is fine it is just the long pause before.

 

i put a few more chases in and its the same with every chase!?!? :(

 

Thanks

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I had this issue too. Paul sorted me out by setting the LTP fade time to however long the chase takes to start . EG if your chase takes 11 secods to start, set your LTP fade time to 11 secods.

 

From memory you need to set "P" (position) to "F" (fade) too.

 

This will fade the chase in for 11 seconds over the last chase that was running.

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