Simonkbike Posted January 16 Report Posted January 16 (edited) I have some Lanta Fireball par64 quad rgbw parcans on my rig which, when set to the same colour palette are receiving different dmx values. Our Panto baddie always has his own colour but it changes from year to year. I saved a new palette "Baddie Green", then a few options to choose from (nos 31-34) , using Lee filters, see photos. If I use palettes 31-34 I get consistent colour on all lights, but I'd have to update each cue if I want to change it. If I <update> Baddie_green with the selected colour, then apply it to my lights, I get different dmx values output to different lights. On the photo 1, the six lights start at dmx 151 and the 1st intensity values are set to 10, 20, 30 etc. In that test the 3rd light gets different values. I can reproduce this when I use any of the renamed colour palettes e.g Undersea_blue. In that case in photo2, lights 1-3 get 120-255-0-43 and lights 4-6 get 120-212-0-43. I noticed this as I've been programming the show, where one light was wrong. When I corrected it, all seemed fine for a while then it reverted to the error. Any ideas anyone? Simon Edited January 16 by Simonkbike Re-posted 1 Quote
kgallen Posted January 16 Report Posted January 16 You could "Report" it and get the new mods to delete the thread. I don't think a user can delete - at least I don't find any buttons suitably named! Alternatively - anything useful you can share with the community? Quote
Simonkbike Posted January 16 Author Report Posted January 16 As I was about to post, I realised I'd not checked the patching. I found the Lantas have an updated patch profile so re-patched but the error remains. I've re-posted above. S. Quote
Simon Posted January 29 Report Posted January 29 When you change the colour of the palette, are you selecting all the fixtures used in the palette, and setting them to the wanted colour, or just one of them? Quote Simon Aspland Vari-Lite Development Engineer Email Support
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