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Posted

Can you upload your fixture file? Not sure if you made it in the console or the Windows Fixture Editor. If the console I think there is a way to export it but I don’t know the format!

Either that or share the manual and I’ll knock one up in the FE for you to play with. 

Posted
5 minutes ago, Davidmk said:

Hmm. A DMX value of 5 (out of 255) is pretty much 2 and I think the fixture profile works in DMX value while the display works in %. If in doubt check the manual and/or the DMX output window.

Ah yeah, that would make sense, thanks!

Posted

OK give this a bash. On channel 3, I've added detail (which I made up). 0-4 is "Closed", 5 is "Default", 6-255 is "Open".

Ch1 default (Dimmer [Intensity])=255, Ch2 (Wheel [Colour])default=0, Ch3 (Strobe [Beamshape])default=5

These are the "Details" for ch3:

image.png.e2b1b6bb6d4e78da5717f1f741103920.png

Let's see what comes up for the Strobe channel by default...

Put this on a USB stick and just use "Load" to get it in the desk. Then you'll have to patch, Manufacturer="Charlie", Fixture="Followspot 3ch"

Charlie_FS.ift

  • Thanks 1
Posted
26 minutes ago, Charlie Newman said:

Yup @kgalleninteresting that shows in %, personally I'd rather 1-255. Thanks for the help!

Yea weird. I wonder if there is a desk setting for that. I know it’s a topic that comes up every now and again. Like you I would have expected the raw value for all parameters except intensity. I’ll have a dig through the ZerOS release notes. 

Posted

I think the issue is that DMX values can run to a lot more digits than percentages. Allowing for all those digits in the screen layout would require less information visible and/or smaller fonts. Also if it was displaying 128 (for example) how would you know if that was 128 (50%) out of 255 or out of 65536 (20%). There is method in this particular bit of madness.

The wheels show the DMX value by default. I have a feeling you can change that to % but I suspect most people change it back pretty quickly.

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