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Jon Hole

Zero 88 Admin
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About Jon Hole

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    Product Manager
  • Birthday January 3

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    http://www.zero88.com

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    Male
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    Cwmbran, Wales

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  1. Hi Rhys, Are you using the unit in 16 channel or 8 channel mode? According to the manual (PDF page 9, manual page 16E/17E), for the 16 channel mode it's correct that shutter defaults at 011 (between "008" and "015" is "Shutter Open") because there's a separate dimmer channel for controlling intensity. If Shutter wasn't defaulted to this, you'd have to control two separate parameters just to get light output from the future. The 8 channel mode is slightly more odd - there is still dimmer control, but for some bizarre reason it's combined with the Prism channel. Presumably this means you can only use the prism at full intensity. This mode looks like it's designed more for simple clubs, DJs and parties rather than for a programmed performance / event - so I'd strongly suggest switching to 16 channel mode if you're currently in 8 channel mode. Hope this helps, Jon
  2. Hi Phil, Sorry about that - a couple people have found the same issue, which we’re investigating. You can download this file, load it into your console, turn it off, turn it back on, click “Automatically Create Effect Palettes” and you should be back up and running!
  3. It looks like the Shark Combi-Spot has some gobos that could help provide some texture? Overlap the beams and ensure they're out of focus. You could then play with adding in some "animation" but I'm not sure Pan and Tilt are the correct option. Maybe try adding a sine wave to the focus parameter just to bring the gobo in an out of focus (although never a hard focus). Potentially a slight intensity effect too. With the LEDs, you could try putting a small sine effect on the Green and Blue channels just to slowly pulse them slightly, and offset that across the fixtures - probably randomly, but maybe see if offsetting them in order helps suggest movement. Give the Green and Blue parameters slightly different speed and sizes from each other so you don't always get exactly the same shades.
  4. Hi Martin, I almost went down this route in my reply, but thought that it was adding unnecessary complexity. It’s certainly true that a lot of devices do - the MacBook Pro certainly, and probably the switch. However, I couldn’t guarantee this, and “correct procedure” would be to use a crossover cable in this situation.
  5. Hi Eric, You need crossover cables to do this. Jon
  6. Jon Hole

    7.9.5 Patching

    Yes, reference ZOS-8873 - scheduled for ZerOS 7.9.6
  7. Hi Jason, Alex, Martin, Kevin and Joe, Thank you for continuing to provide feedback on this - we're still investigating but unfortunately haven't been able to reliability recreate the Effects Library missing yet. We've given the issue an internal reference of ZOS-9342 while we investigate.
  8. Zero 88 are pleased to announce the launch of ZerOS version 7.9.5 software - a new software release for ORB Series, Solution Series, FLX & FLXS, SCD Server (& Pro) and Leap Frog 48 & 96. More information can be found at zero88.com/software/zeros If you have any questions, please don't hesitate to contact us at the office. Our contact details are: email: support@zero88.com phone: 01633 838088 Best Regards,
  9. Jon Hole

    ZerOS 7.9.5

    Version 7.9.5

    1,826 downloads

    Operating Software for ORB Series, Solution Series, FLX Series, SCD Server (& Pro) and Leapfrog 48 & 96 lighting consoles. Files included within the link are: ZerOS installation software Release notes for version 7.9.5 software, including update instructions, in pdf format Phantom ZerOS, the offline editor. For FROG 2, click here. For all previous versions of ZerOS, and their respective release notes, click here.
  10. The Auto Palette does the following: Takes Red to 100% and applies no effect to the parameter Takes Green & Blue to 50% and applies an effect to the parameters (the waveform function was previously called "Mark On", but in the new software called "Step (7/8)"). The waveforms are at 100% size, so because these parameters are set to 50% (the "midpoint"), the effect switches the parmaeters between 0% and 100%. When this is running, manually taking Green to 100% means this becomes the "midpoint" of the waveform (which is at 100% size), so the waveforms will switch the parameter between 50% and theoretically 150% (realistically just 100%). Therefore the result is switching between Red @ 100%, Green @ 50% (so "Orange") and Red @ 100%, Green at 100% (so "Yellow").
  11. Jon Hole

    Robin G

    We're working on it but there's no release date currently. There's a thread in our beta forum with a questionnaire getting feedback on specific features & requirements. https://zero88.com/forum/topic/8513-pixel-mapping-questionnaire/ If you're not a member of our Beta Test group, and would like to be, drop me an email with your forum username and I'll add you.
  12. Kevin's correct - you can use the "Red Step Off" effect, and then use the offset buttons in the Effect Palettes Window to offset those across your fixtures (and use the speed encoder to adjust the speed of the effect). In the next release of software (currently in beta), this effect is called "Sparkle - Red" - it's exactly the same effect, but by default is faster with a random offset - however you can choose to slow it down and take it back to a forward offset if you wish.
  13. Release Candidate has just been provided to our beta test group 🎉
  14. You don't need a Virtual Dimmer on this fixture, as Channel 14 is the Dimmer channel
  15. Hi Samuel, All FLX S24 consoles have a limit of 48 fixtures (FLX S48 consoles have a limit of 96 fixtures). A fixture is a “physical device” - an LED unit, a moving light, a smoke machine, etc. 1U consoles also have a limit of 512 DMX channels. That means, if you wanted to patch 48 moving lights, each one could only take up approx 10 DMX channels each before you run out - which is not very many by today’s standards. However, it’s usually not a problem as most people only want to patch a handful of moving lights, and the rest are LEDs, dimmers etc (which usually only take up a few DMX channels each, freeing up the rest for “larger” moving lights). A 2U console doubles the number of DMX channels available (to 1024), meaning each moving light can now take up 21 DMX channels each (there is still the same limit of 48 physical devices). You can choose to purchase either a 1U or a 2U console. If you choose the 1U console, you can upgrade it online at any time - zero88.com/upgrade - the current cost is £250+VAT Hope this helps? Feel free to ask more questions!
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