Something that I read in a previous thread that was a problem with running a fade while in either edit or blind edit mode. OK, this is probably more applicable in blind edit. What was mentioned is that while you editing a memory blind, if you trigger the next cue, the one you are editing will fade to output. So my suggestion is that you build an auto sequence or forced sequence function that run the next memory in the queue after the one that is currently live without worrying about what is currently being edited or manipulated. Another thing that I think this could extend to is that if you are running through the cue list using the +/- keys on the main console, the desk will skip over memmories that have not been programmed.
Thanks for listening