Thanks,
I can see this issue has been raised before.
hope an update comes up soon.
As for the user interface, not that i should be one to put in my 2 cents, and im sure it has been thought of, but how about attributes not to be recorded are left as a "?" in their corrosponding display field. Like the hog. I know this sounds simple in theory and coding it would probably be major... but.
and once again, i know the frog is not the hog, but it works for them right??
Here's the system i have issues with.
Fat Frog. 4 HES Technobeam.
and heres the issue.
when creating beam pallete i have layed down my gobos. this works fine.
However what i am trying to achieve is have gobos - rotation - fx - strobe similer to how you may lay out a hog pallete.
my problem is if i select a gobo then a rotation or strobe the selected fittings jump back to open.
So select blocks - blocks work fine
then try overlay a strobe from the pallete. sure they strobe but jump to open.
Is there a way of partially recording an attribute to a pallete so that i do not have to use a mirage of wheels to create an effect.
I can select a gobo then use the wheel to dial in strobe or effect. but for live "jamming" i would like to be able to snap in strobe or rotation or any other beam attribute without it jumping to open.
I hope my question makes sence, can someone enlighten me on this. thanks.
p.s i understand that a frog is not a hog and what i am trying to achieve may not be at all possible.
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