Jump to content
Zero 88 Community Support Forum

O Thompson

  • Content Count

  • Joined

  • Last visited

About O Thompson

  • Rank
    Trained on FLX
  • Birthday 05/07/1987

Recent Profile Visitors

262 profile views
  1. Thanks, Ill give that a go.
  2. Thanks for the reply, Your suggestion, i think, is similar to my initial set up of using a 1 shot chase on a playback, built on similar cues... Firstly, I have found that if i only use 2 cues in the stack... Cue 1 - Fixtures fade to 0% Cue 2 - Fixtures move, change to white and fade up to 40% Then the following happens... Fixture fade to 0, then fixture fade to 40% whilst moving. So the move is still visible. If i do the following... Cue 1 - Fixtures fade to 0% Cue 2 - Fixtures move Cue 3- Fixtures Change to white and fade up to 40% This works as required, but should cue 2 in this case be necessary? or should "move on dark" negate the need for this? Moving on, how would i reverse this? if i lower the "piano" playback, I want the fixtures to fade out, move back to the position (of which ever playback is active) and then fade up again (unless the previous playback has altered / relased)? Is this possible? As it stands, releasing the piano playback will result in a live move of the fixtures to the previous playbacks state. Finally, Can i set the "piano" playback as "Always Takes Precedent"? For example, i have multiple washes using the mentioned moving head fixtures. The current solution allows me to "borrow" some of those fixtures for my piano. But... if i then want to change the wash light on stage, whilst still keeping my piano light, i cant. The fixtures will be taken over by any other playback using the fixtures...
  3. On top of this, is there an option to set a playback as "always has precedent"? for example if i run the playback described above, i dont want my piano light to be taken over by a wash playback? i want the piano playback to stay active until released?
  4. Im fairly sure this isnt a simple request, however... Let me try and set the scene... I have some moving heads used as wash lights. They are rigged FOH and provide down stage wash. I have a number of playbacks using these fixtures to create varying colours of wash on stage. On top of this, i have a couple of override playbacks (LTP) that "borrow" 2 or more of these moving heads for a piano light, focused in the auditorium. I have tried to do this using a cue stack turned into a 1 shot chase, which works for the initial move to the piano, although its a little glitchy and time consuming. selected fixtures fade. selected fixtures move to new position. selected fixtures choose colour. selected fixtures fade up. Is there anything i can do to alter the behaviour of the "release" of this playback? so that when the the fixtures fade down, move to previous position and fade back up? rather than simply move and alter colour "live"
  5. Ha! just got it back from repair so i hope not...
  6. Thanks Edward, Much appreciated as always.
  7. ok, so by loading capture before zeros, and then toggling between the PC ip and the ip on the universes section of the FLX phantoOS, i get control... not sure why the toggle between ip's is needed. but in this case it works.
  8. Right... found a setting under the "universes" tab of setup that allows me to alter the IP for CITP. this works with the Dockhouse demo, but not when im creating a new project... is there a specific setting in capture that i might be missing?
  9. I actually had it working quite successfully with the physical console. However in that case it was on an isolated network. We have a separate network setup in the venue for remote control of the FLX and X32 consoles, which allows me more control over the IP allocations.
  10. ah ok. In that case, on the FLX sim there is no "visualiser" option. I have already enabled remote apps in devices (is this required) and selected the IP option.
  11. It may be worth noting that i am using a works PC and i am unable to re allocate the machines IP
  12. Thanks for the swift replies... Edward, the link you provided doesn't seem to help... Shift +F10 has no response when using phantom ZerOS with the FLX sim?
  13. Hi Folks, can anyone assist with ZerOS and Capture? I have the capture demo running on my PC and Phantom ZerOS also running on my PC, but i cant seem to get capture to see or respond to ZerOS.
  14. O Thompson

    Faulty fader...

    Desk has returned... but with a faulty touch screen now...
  15. O Thompson

    Faulty fader...

    Hi Edward, Thanks for the reply. Having used an air duster and booting in test mode, the fader is obviously not functioning correctly. When "delicately" used, the fader test display shows only a 3/4 travel when the physical fader is at full... when a small amount a pressure is applied the test screen shows the fader jumping along the full length of the fader travel. I have emailed support with these details. Many thanks.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.