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O Thompson

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  • Birthday 05/07/1987

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  1. O Thompson

    Save Show?

    Thanks for the reply... Its a shame you cant save multiple shows to the console. It would be a useful feature for venues that may have 2 or 3 regular "shows" to recall directly from the desk rather than a flash drive...
  2. O Thompson

    Save Show?

    Ok, it sounds like a daft question... but when i try to save a show, i cant save locally to the console. If i insert a flash drive, the "device" is shown, but when there is no flash drive i get a <no destination device> message. The same goes for loading a show, when i go to the load page, I only get files if a flash drive is inserted... nothing is shown when the drive is removed. I thought there should be an option to save locally?
  3. O Thompson

    UDK lights?

    Actually, i think ive solved it... Originally i programmed the console on PhantomOS and loaded the show onto the console. If i delete the UDKs and reprogram on the console they work as expected, highlighted when pressed or on latch. Not sure if this is a glitch with programming on phantom?
  4. O Thompson

    UDK lights?

    Hoping this is an easy issue... On our FLX 7.9.5, the lights on the UDK buttons don't illuminate when pressed. Any idea why? Im using 4 as Rem Dim, and 1 to invert RGB from the default 100 to 0 on latch.
  5. Thanks again Edward. I have done that, but it doesn't seem to have any effect? In this case, i am running a red chase over a blue wash, but using the same LED fixtures for both the chase and wash. When the chase runs without the wash, the fade is obvious, but when run over the wash, the chase "jumps" without any fade. I have attached the show file for you if this helps. PB 13 is a red chase in this example, and the washes are on PB's 6-8 (RGB). Further to this... I cant seem to get the Speed Override to work either. If i program all my pars to use the "smooth" effect recorded to a playback, no speed override shows up when i press the Z button? Any ideas? Capture Example.isf
  6. Thanks Edward, An additional question if i may... After creating chases that can be mixed in an RGB fashion. is it possible to set the way the colour parameter fades? to elaborate, i know can set the intensity to cross fade, ramp up / down from the chase setting on the playback. But is there a way to do this with the colour parameter too? rather than just jumping to 100% in each step of the chase? When i run the chase over a black stage, its fine, but if i run the chase over a wash using the same LED fixtures at 100% intensity, then the cross fade effect is lost and the chase is "jumpy" again...
  7. England UK Couple of months FLX and touch screen monitor Education Environment - 300 cap theatre. We have have multiple productions from musical theatre to music concerts, also a fair bit of conference stuff. Selection of LED pars, a LED fresnels and generic profiles and fresnels too. No moving heads though. usually in a permanent location. Theatre control booth 2 / 3 per week, but larger scale events are twice a year (musical productions and larger music concerts) No, but i have booked a training course at hawthorn in October, and i believe they also hire the equipment too. No worries really, just some challenges getting to grips with the console as i wish to use it. My area of bias is audio, so my way thinking is a little different to the way the console is programmed.
  8. Morning folks, I've jumped on a few threads to try and get a few answers to my questions etc... however i thought i'd list them here in case anyone can offer any insight, or the responses may help others. Is it possible to change the speed of an effect (not a chase) by using the global BPM option? allowing effect speed to be altered on the fly Is it possible to "synchronise" the steps of multiple chases, so that again, they could be mixed on the fly during a gig - for example, steps 1-3 of PB1 are in sync with 1-3 of PB2 I'm thinking a Par chase with playbacks for R,G and B versions of the same chase, that can be mixed on the fly. Is it possible to set a HTP (highest takes precedence) option for the colour parameter of a fixture (and other parameters for that matter) other than intensity So that RGB colour mixing could be possible without having to tag specific colours in the playback recording. This would also allow for effects and chases to be "mixed" for rock and roll / busking gigs I have seen the RGB tutorial for colour mixing on playbacks, but this has limitations when applying the same rules to chases that utilise RGB to achieve the required results. To add some clarity to this... We are using the FLX in a school theatre. For some "rock and roll" gigs, its really useful to have a preset show file that students can load and busk with. Previously, the venue had a Zero 88 Jester 24/48 with which most of the above could be done with the push of a button, but we hit limitations with channel count. I understand that most of my questions don't really follow the normal way of thinking in a professional lighting environment. I am actually biased towards audio, and my modest lighting experience is pre LED in any professional capacity... so colour mixing was just gel'd pars or scrollers and life was simpler... I would appreciate any input.
  9. On a slight tangent from the above... and to add more info for clarification. I have my 3 LED par bars (and 1 LED fresnel bar) set up for colour mixing. Eg, faders 1-3 are RGB from my fresnels, 4-6 are RGB for bar 1, 7-9 RGB for bar 2 and 10-12 are RGB for bar 3. I have set the parameters for each playback to allow fader control of colour as well as intensity, and I have a UDK that sets all RGB values to 0 (rather than 100 when released) This gives me the ability to mix colours across my pars and LED frenels. Using the info above, i have created 3 PB's each with a chase as described in my earlier post. Only this time, each PB / Chase is either R G or B. The idea being, that i can mix the colour of a chase using the 3 PB's and apply this over any current state. My issue now, is that if i were to raise the PB22 (red chase) over PB3,6+9 (red wash) i would expect nothing to happen, you wouldn't see a red chase over a red wash... However the red chase over rides the wash, and the bars not in use (during a step of the chase) go dark. I would have assumed that using HTP, colour as well as intensity are upheld by the highest value, but this only seems to apply to intensity? Is there such as thing as HTP for colour mixing? This only become an issue when running the chase over a colour wash that may be mixed with R at less than 100%, Further to this, if PB22 - 24 are not at full, then the "dark" fixtures in each step are no longer 0 colour, but are scaled as if backwards... I have created a couple of videos using Phantom Zeros to try and show this. The first video show how the chase works over a state using the same colour parameter... video 1 The second video shows my issue with colour "Scaling" when the PB is not at 100% video 2 And finally, to make this post even more lengthy... Is there a way to link chases on multiple playbacks, so that the steps match each other? for example, if i set my 3 chases to global tempo, and start playing back my red chase, can i raise my blue chase to make magenta and have the steps align with each other? We used to have a Jester 24/48, and chases seemed to sync as standard, i'm hoping to replicate this? Show file attached if it helps... RGB Chase Example.isf
  10. Edward, thanks again for your reply. What you have suggested would work fine for the chase over a red wash (my stated colour choices were for example sake), however i hoped to be able to apply the same chase (same PB) over another colour wash for the same effect, rather than having to have multiple effect playbacks to cater for different colour washes. I am assuming that this is not possible now having looked deeper into it? The console is used in an education environment, and i am putting together a standard patch / show that can be used by students to busk music events etc... It was my intention to have a few pre programmed chases that could be triggered over any stage wash colour, allowing my "blue"(or any other colour) chase to trigger regardless of the current wash / state on stage. I understand that this inst really normal practise, but in a busking scenario it would be useful.
  11. Hi Edward, thanks for the reply. Ive actually done exactly as you have suggested, however this doesn’t really solve me issue. Having looked closer I’m not sure it’s actually possible... i have programmed my 3 step chase, and using LTP the chase does indeed run over the top of my other playbacks. But what I require is almost in between HTP And LTP. I’m not sure if I’m able to explain this effectively, but I’ll try. My pb1 is a red wash. My pb2 is a blue chase. The chase is programmed with all RGB tagged. When I raise pb2 over the top of pb1 for my chase I get the following... - bar 1 goes blue, bar 2&3 go dark - bar 2 goes blue, bar 1&3 go dark - bar 3 goes blue, bar 1&2 go dark what I want, is the following -bar 1 goes blue, bar 2&3 stay on red from pb1 -bar 2 goes blue, bar1&3 stay red from pb1 -bar 3 goes blue, bar1&2 stay red from pb1 i know I could achieve this by programming the red wash into the chase pb, but ideally I’d like the chase to run over the top of any wash. If I program the chase without G and B tagged, the chase gets mixed with my red wash (making magenta)... does this make sense? Thanks, Olly
  12. I'm in a similar situation myself... But I'm not sure the built in effects are the answer for my scenario unless i'm missing the point? My situation is as follows I have a colour wash (say red) on stage using RGB pars across 3 bars. I then want to run a sequential chase changing the colour of single bar at a time. For example, Step 1 would make bar 1 blue (with bars 2+3 still in red from another PB) Step 2 would make bar 2 blue (with bars 1+3 still in red from another PB) Step 3 would make bar 3 blue (with bars 1+2 still in red from another PB) How would i go about doing this? At the moment, if i tag RGB in each step of the chase, i just get a red chase and the previous playback is overwritten. If i just tag blue, then i can get an additive chase where the blue chase will mix with the other playback, but i cant seem to get the chase to momentarily replace the existing playback on a step by step basis. Any help is appreciated. Olly
  13. That makes a lot of sense. I hadn't considered the fixture profile default settings. You suggest that these values can be changed? how would you do this? With the 7.9.5 OS, i have discovered that i can remove the "release" option when a fader is at 0. This prevents the default 100 values returning when the fader is down, however i still need to use a UDK to bring down the RGB values on startup or after programming a PB. Thanks for your reply Erics
  14. First post, so please excuse the naivety... We have recently purchased an FLX for use in a educational performance space. My questions relates to the way the FLX has to be set up for LED RGB Colour mixing. Using the guides above i am able to make this work easily, but my questions is more about why this is necessary... Specifically, the need to use a latch button to ensure intensity is at 100 and the RGB channels are at 0 unless triggered by a programmed PB? For example, I have PB 1-3 recorded as Red, Green, or Blue for a set of LED pars. I have recorded just a single colour parameter (R, G,or B ) and intensity of the fixture to the PB and set the fader to allow for colour control. If i then select all of the fixtures, and bring manually bring down the RGB levels to 0 using the touch screen, I can mix RGB using the PB's. However as soon as a fader hits 0 (<5%) the colour assigned to that playback with defaults to 100. I understand that recording the colour values at 0, and the intensity at 100 to a UDK allows me to work around this, but why is this step necesary? Why do the colour parameters default to 100%? Sorry if this is a daft question. From exhaustive googling, i realise this seems to be t he only way to achieve this, but my mind keeps asking why... Kind Regards Olly
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