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  1. Hi all, I'm working with an Orb XF and I'm trying to figure out how Move on Dark works/is supposed to work. I already have it enabled in the stack that I am creating cues in, but I'm pretty sure it's either not working, or I didn't initialize it somehow. I have a particular cue 0.4 that I programmed two movers to a particular position, gobo, effect, etc, and then made the intensity 0, so that in the next cue, 0.5, I can simply bring up the intensity without having the two lights moving about to the position I programmed. WELL, it's not working. I'm not sure if I'm doing something wrong or what, but after recording 0.4 and then recording 0.5 with the intensity up, going back to 0.4, the lights aren't in the position I set and none of the effects were saved. This results in the lights moving across my auditorium to the position of 0.5, which I am desperately trying to avoid. Further, eventually I plan to move all of these cues down in the stack, to cue 20.0 and so on (or something like that) because I will be recording additional cues higher up in the stack. Is doing that going to affect the move on dark programming, if I can even get it to work properly? Basically, I just need some major assistance. I am running ZerOS v., mainly because we are afraid that updating it will screw everything up. Thanks, Mark

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