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Posts posted by Edward Z88
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Hi @LLuk
49 minutes ago, LLuk said:But sometimes i get blocked values (showing white
in the outputwindow).As @kgallen mentions, without knowing how you have programmed your Cue Stack, my guess would be that you have been copying cues. Upon "pasting" a cue, you may find you encounter blocked values, where a fixture in the pasted cue is now told to do something it is already doing. With SmartTag enabled, you can go into the cue, tap UPDATE > GO, and this will unblock the cue.
Please let us know if you have any questions.
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Hi Brett,
3 hours ago, penlec said:The problem is that when I now enable Tracking the playback config changes and the Parcan is no longer being instructed to change the colour, etc
Changing the “Tracking Options” in Setup > Settings > Record & Update can change the data stored in cues. This should therefore only be set prior to programming. The best way to view this setting is switching the console between “Normal” mode (Tracking options enabled), and “Beginner” mode (Cue Only).
Please see this link for more information…
https://www.zero88.com/manuals/zeros/setup/settings/record-update#tracking
The option in Setup > Settings > Record & Update, is NOT the same setting as the one found in the Record Options window. In the Record Options, you can switch between Tracking and Cue Only whilst programming without issue. See the link below for more information…
https://www.zero88.com/manuals/zeros/cues-playbacks/record-options/tracking
Unless you can load in a previous show file, you will need to update your “broken” cues. See the link below for information on creating RGB colour mixing playbacks…
https://www.zero88.com/manuals/zeros/cues-playbacks/playing-back-cues/rgb-colour-mixing-on-playbacks
I hope this helps. Please let me know if you have any questions.
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Hi @scottydog75
18 hours ago, scottydog75 said:I then record this as a custom effect palette, however when re-calling palette this the intensity is only 0-50% and displays the figures in yellow within the Output Window.
When you record an effect palette, by default only effect information will be included. This means the base intensity value that the effect is running above and below, is not included. In your example, you are therefore applying the intensity effect whilst the fixtures are @ 0. The effect is therefore running from -50% to +50%. If you select the fixtures, and @ 50 ENTER them, you should see the effect then runs as intended (0% to 100%).
To include all information including intensity into an effect palette, hold SHIFT and tap RECORD, and then tap the effect palette to store to.
Hope this helps.
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1 hour ago, discover said:
In this mode, thex do not light up raising the fader.
I have doublechecked the Shark Wash One 7-channel mode, and the Shark Zoom Wash One in 8-channel mode. As these modes do not have colour mixing, you will need to choose a colour using the "Colour Mix" parameter to achieve light output. To do this, raise the fixture's fader, tap the "Colour" tab at the top, and then press the button in the middle of the "Colour Mix" parameter's encoder wheel. This will show all of the available colours, allowing you to tap the colour you want. You can then tap the encoder's button again to close. You could then store this colour as the fixture's default colour if you wanted to, so that the next time you raise the fixture's intensity, it comes on in this colour. Please click the link below for information on customising a fixture's default parameter values...
https://www.zero88.com/manuals/zeros/controlling-fixtures/defaults
I hope this helps. Please let us know if you have any questions.
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2 hours ago, thierry said:
BUT - the real MFK show 22 macros from 1001 to 1022 (page 51 & 52) (macros are not working at all).
I can confirm this issue will be fixed in the next ZerOS update for Solution consoles.
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36 minutes ago, kgallen said:
I know nothing about this stuff, but could Multiplay do what you need?
Oh of course - I’d forgotten Multiplay. I did actually use Multiplay on a couple of shows many moons ago - I just used it for audio though, not triggers.
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1 hour ago, Hummel said:
Maybe I'm slow on the uptake, but I just don't get it where to put that command (/zeros/cue/go/1/5).
Address, Arguments, Script??? Confused...
The following is an OSC string/address: zeros/cue/go/1/5
Whereas the following would be the same OSC message, but sent as arguments: /zeros/cue/go “1”, “5”
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Hi @thierry
19 minutes ago, thierry said:But using the MFK, the lamp is not responding...
Thank you for the information. Fixture Macro MFKs are not activating fixture macros on Solution consoles. This issue is logged on our system as reference number ZOS-11852, to allow our software team to investigate further.
Please let us know if you have any questions.
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Hi @thierry
52 minutes ago, thierry said:My 4 Robe 600E Spot are selected in the fixture section, and when i go to the Macro section (page 51... is that normal ?) and push the MFK number 1011 "lamp on", nothing...
Have you doublechecked Macro 1011 is definitely the "Lamp On" macro for the Robe Robin 600E Spots, and isn't the Lamp On macro for a different type of fixture?
To check, open the Macros window on the external monitor (SHIFT+MACRO), and then select the Robin 600E Spots. You should see a "Robin 600E Spot" tab appear at the top of the Macro window, showing you the macros for this fixture. You should see a [Lamp On, Fixture Non Position Reset] macro, with its macro ID displayed, which is the Lamp On macro for the fixture. To access this Macro on the MFKs, select the fixtures, tap MACRO, page down to the fixture macros (which start @ MFK page 51 onwards), and then find the correct Macro ID to activate.
Let us know if you have any questions.
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44 minutes ago, Paul Bennett 211 said:
I have tried this but the timeline is rubbish and only shows the audio track.
Just to be clear, "CSC Show Control", is different to "SCS Show Cue System". If neither achieve what you're after, unfortunately I'm not sure of any others!
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As you have a standard FLX console (not FLX S), I have moved this topic to the FLX forum.
13 minutes ago, Paul Bennett 211 said:Is there any PC software out that that has both of these features that you can recommend?
Another software package I am aware of is "CSC Show Control". However, please note that I have no experience with this software, so you'd have to do your research to see if it does what you want.
When syncing lighting cues with certain points in an audio track, it is very common to use the MIDI Timecode protocol rather than MIDI Show Control...
https://www.zero88.com/manuals/zeros/setup/triggers/midi-timecode
However, this requires the configuration to be done on the lighting console, where you configure each cue with an exact time stamp (hours:minutes:seconds:frames). The cue then triggers when the MIDI Timecode signal reaches that time...
https://www.zero88.com/manuals/zeros/cues-playbacks/cue-settings/cue-triggers
This therefore isn't as intuitive as adding trigger points to a timeline view on a third party software package.
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Hi @discover
The Showtec Shark Wash One has a 7-channel mode. The Showtec Shark Zoom Wash One has an 8-channel mode.
Please could you describe what specifically isn't working with these modes? Does Pan/Tilt work?
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Hi @RichardNR3
2 hours ago, RichardNR3 said:All goes OK, I then load a show file and, although it seems to go OK, no fixtures work although they seem to be receiving a signal.
Upon loading the show file, the console should be restored to the exact state it was in when the show file was saved.
Can you confirm that the button that toggles between Channels/Playbacks is functioning as expected when pressed?
Are intensity values changing in the Output window on the console as expected?
Please feel free to email us a copy of your show file to support@zero88.com, and we will take a look to see what may be causing the issue.
Please let us know if you have any questions.
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6 minutes ago, Hummel said:
Edward, thanks for joining in and sharing your experience and knowledge. I will watch the webinar you recommended.
I'm thinking about using the "Manual Fade"-option for positions of the MHs and got a question about that. If I'm not using the 2-way, but the 1-way-mode and have only one cue on each playback, would that mean, that I could raise any fader with a position on that playback and the MHs will fade from whatever the position before was into the new position and go back to the previous position when the fader is lowered again? So no need for the 2-way-mode in this case, right?
The functionality you’re describing here is what enabling “Position” under “Fader Controls…” would achieve. “Fader controls” can be found in Playback Settings > General.
The “Manual Fade” fader function options are used for manually controlling intensity crossfades in cue stacks.
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1 hour ago, Davidmk said:
I really should research these, makes me wonder if I'm doing something the hard way through lack of knowledge.
When releasing a playback from a cue release macro, the playback will release over the fade down time of the cue releasing it…
https://www.zero88.com/manuals/zeros/cues-playbacks/cue-settings/cue-macros
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Apologies that I am a bit late to the party on this topic, but this is a great thread - loads of good tips and workflows. I'll add the following:
On 10/27/2023 at 6:48 PM, Hummel said:Our goal is to finde a good setup on the FLX-S 48 for busking and use the buttons/faders on playbacks most effectively. I've read a LOT about busking (about "Nooks" setup and many others) and watched the video about "mixing playbacks and running the show" (a lot of good insight here). It should be possible to have some good colors, some positions for the MHs and some FX (intensity, color, position) with the option to change parameters like size of the FX, stop the FX altogether or sync the chase to BPM.
As well as the "Mixing Playbacks and Running the Show" video, check out this video too if you haven't already...
On 10/27/2023 at 6:48 PM, Hummel said:but IF that is possible, I didn't get it yet (it would mean that the faders would control different fixtures than those on the cues in those playbacks). Or could those faders at least blend smoothely between both cues? Other good ideas to make good use of those?
On 10/27/2023 at 6:48 PM, Hummel said:Or the other way round: I would like to use some faders to control different parameters (maybe the size of the FX). I probably could use the button on that playback to control a cuelist with the same parameter (so maybe some cues with speed values). But maybe I would like to use the button for something completely different (maybe switching the hazer on/off). Probably this wouldn't be possible?
A playback's fader and playback's button cannot be split into separate playbacks. The fader and button are simply two controls for the same data on the playback.
On 10/28/2023 at 2:06 AM, Davidmk said:Record cue stacks and use go cue no. (hold the go button, type cue no. - on an external keyboard since it is S series - release the go button). Economical with playbacks but looking up the cue no. takes time does mean you can go from one cue directly to the next. It's in the manual with S48 selected but the text only refers to FLX so not sure it works @Edward Z88 will advise I'm sure.
If you press and hold a playback's GO button, you can then type the cue number you wish to go to on an external keyboard, and then let go of the GO button to go into the cue. If you are going down the OSC route, this would be a more elegant solution of jumping to a cue.
On 10/28/2023 at 2:06 AM, Davidmk said:There are remote switches on FLX but these can also be triggered by ctrl/F1 to ctrl/F8 on the keyboard. These don't appear in the S48 manual so not sure if you have them or not. Again @Edward Z88 will advise.
FLX S48 consoles do not have remote switches (and therefore do not have the Ctrl+F1 - Ctrl+F8 hotkeys).
On 10/28/2023 at 9:00 AM, Hummel said:For example: Probably "inhibit" makes most sense for things like pan/tilt so you could manually "offset" from the last position of the MHs, but would you need to put the fader centered to do this "offset"?
"Inhibit" is an "Intensity Mixing" option in a playback's settings, and therefore is not applicable to parameters such as Pan & Tilt. To achieve what you are after, you could use "Fader Controls", to configure a playback's fader to crossfade to/from the recorded position parameters for example.
On 10/28/2023 at 8:19 PM, Davidmk said:I don't think S series have blind mode, if you do have it then take a look at that as well.
FLX S consoles do not have Blind mode.
On 10/28/2023 at 8:58 PM, Davidmk said:what happens when you've had a lot of colour changes and haven't released any of them, will you know what will happen if you release the latest one? I can't remember what happens with fade time either I have a feeling it fades sometimes, not others.
If a playback is released over a time, values will crossfade back to the previous playback's values. Playbacks can be released over a time using cue release macros, or Programmer Time.
On 10/28/2023 at 10:18 PM, Hummel said:OSC seems to open a lot of options and I'm curious about those possibilities.
More information here...
On 10/28/2023 at 10:18 PM, Hummel said:On 37-42 I'm thinking about manual fader (2 way) to fade between two positions of the MHs. You can't use the buttons to switch to those positions though (GO button is disabled by default).
The "Manual Fade" options in Playback Settings > General > Fader Function, can be used to manually crossfade intensity values between cues. Attributes will continue to use their cue fade times when the Fader Function is set to "Manual Fade". As cues are advanced by the playback's fader movement in "Manual Fade" modes, the GO button is temporarily disabled.
Please let us know if you have any questions.
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Hi @Reems2
Welcome to the forum.
On 10/25/2023 at 10:41 AM, Reems2 said:on starting up with the basic show for our studio’s the unpatched channel starts to blink and non the patched channel have the active-led responding.
The only way to get the console working properly is to give it a factory reset and load in desired show. Blinking channel goes away and channel-active leds respond again, but after powering down and booting up, the problem re-occurs.
As discussed via email, the show file that was loaded into the consoles was partially corrupted. I have emailed you a "fixed" show file, which you should be able to load into the consoles to clear the issue.
Please let me know if you have any questions.
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Hi @netzton
Welcome to the forum.
25 minutes ago, netzton said:would it be possible to display the loaded show file (filename) to the "Dimmer screen"? (top, right)
As I work with a lot of different show files it would be good to see which show file is loaded.
Thanks very much for your suggestion. This enhancement is logged as reference number ZOS-4947 on our software tracking system. I have made note of your request for this.
Please let us know if you have any questions.
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Hi Kauz,
13 hours ago, Kauz said:I solved the challenge by means of a fade down time of 45 minutes (instead of 30 minutes) and a permanent level offset. So the "fire" kept "burning down" till the end of the scene and was finally "exhausted" by a black-out.
Glad you were able to achieve the look you were after.
As a reminder, there is a dedicated automatic "Candle" effect for flame flickers. However, your custom playbacks are a good option for a bespoke look.
Let us know if there's anything else we can help with.
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Hi @Hummel
Welcome to the Zero 88 Forum.
3 hours ago, Hummel said:Any news about BPM-tempo / tap tempo for effect-speed?
It is not possible to set the speed of effects using Global BPM / Tap Tempo. Effect speed can be controlled separately using the Speed Override control.
3 hours ago, Hummel said:If not, could this be implemented in one of the next updates?
Please check out the forum thread below...
This will allow you to vote on the features you'd like to see in a future ZerOS software update.
Your suggestion would be covered by the "Improve effects engine" option.
Please let us know if you have any questions.
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Hi @Tommox
3 hours ago, Tommox said:When the console is booted up, after a few seconds several playbacks automatically activate on the top right and bottom left.
If the console's faders are in "Channels" mode rather than "Playbacks", do you find that individual fixtures incorrectly turn on automatically?
1 hour ago, Davidmk said:Try starting the console in test mode (see manual here) in case it is a hardware error.
As @Davidmk mentions, this could be a hardware issue. Please boot the console with the SETUP key held down, to boot into Test Mode. When in Test Mode, check that the onscreen faders match the levels of the physical faders as you move them. If the onscreen faders show different levels to the physical faders, this suggests there's a hardware issue. In this situation, please email a picture of the serial number sticker on the rear of the console to support@zero88.com, and we can advise how to proceed.
If the onscreen faders in Test Mode match the physical faders, this suggests there is not a hardware issue. If possible, please boot the console normally, take a video of the issue occurring, and then email this to us, to allow us to investigate further.
Please let us know if you have any questions.
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On 10/15/2023 at 12:00 PM, Simonkbike said:
Is there any way to check if a fixture has an effect running
Bonus tip - on Solution consoles, tap Other Windows > Effects Window. This window will list the parameters of the currently selected fixtures and show you if any effects are running.
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Hi @Simonkbike
On 10/15/2023 at 12:00 PM, Simonkbike said:I have stored a fire effect in a cue, having reduced the intensity from the default 50 and changed the colour. Director says it's still too bright.
To clarify, are you running an intensity effect or colour effect? The automatic “Fire” effect is a colour effect, and the automatic “Candle” effect is an intensity effect.
If you are running the candle intensity effect, and it is too bright, you’ll want to lower both the fixture intensity, and also the effect “Size”, to reduce the effect.
On 10/15/2023 at 12:00 PM, Simonkbike said:Bring up the cue and select the fixture but as soon as I touch the intensity scroll wheel, the effect stops. The only way to proceed is to reset the effect, reset the colour, then set my intensity.
This is because the intensity wheel takes control of the fixture's intensity. It therefore has control, rather than the effect in the cue. If you adjust the intensity, tap UPDATE, and tap your playback's GO button, the effect will then resume using the adjusted midpoint intensity.
On 10/15/2023 at 12:00 PM, Simonkbike said:when I select the fixture so it appears below the fixture grid, I sometimes get the Effect label on the entry but often not, even when the effect is running. Why? Is there any way to check if a fixture has an effect running (or which effect is saved to a cue)?
When you select fixtures, this will open the parameter table at the bottom of the Output window. If parameters are referencing an intensity effect, the effect palette reference will be displayed in the relevant cell of the table. If parameters are running an effect that is not stored as a palette, no reference will be given. If you select a fixture, the effect encoder wheels will show whether an effect is running on the fixture.
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13 hours ago, Craig said:
Thanks, guys. I've only had the board for about a week and went straight into tech the day I started using it. I thought it was something that simple I was missing.
No problem - let us know if there’s anything else we can help with.
confusion about blocked values
in FLX
Posted
@LLuk - as Kevin mentions, a show file would be very handy, as this may indicate the cause of the blocked values.
More information here...
https://www.zero88.com/manuals/zeros/cues-playbacks/playback-settings/advanced