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Edward Z88

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Posts posted by Edward Z88

  1. Hi @Paul Bennett 211

    As you have a standard FLX console (not FLX S), I have moved this topic to the FLX forum.

    13 minutes ago, Paul Bennett 211 said:

    Is there any PC software out that that has both of these features that you can recommend? 

    Another software package I am aware of is "CSC Show Control". However, please note that I have no experience with this software, so you'd have to do your research to see if it does what you want.

    When syncing lighting cues with certain points in an audio track, it is very common to use the MIDI Timecode protocol rather than MIDI Show Control...

    https://www.zero88.com/manuals/zeros/setup/triggers/midi-timecode

    However, this requires the configuration to be done on the lighting console, where you configure each cue with an exact time stamp (hours:minutes:seconds:frames). The cue then triggers when the MIDI Timecode signal reaches that time...

    https://www.zero88.com/manuals/zeros/cues-playbacks/cue-settings/cue-triggers

    This therefore isn't as intuitive as adding trigger points to a timeline view on a third party software package.

  2. Hi @RichardNR3

    2 hours ago, RichardNR3 said:

    All goes OK, I then load a show file and, although it seems to go OK, no fixtures work although they seem to be receiving a signal.

    Upon loading the show file, the console should be restored to the exact state it was in when the show file was saved. 

    Can you confirm that the button that toggles between Channels/Playbacks is functioning as expected when pressed?

    Are intensity values changing in the Output window on the console as expected?

    Please feel free to email us a copy of your show file to support@zero88.com, and we will take a look to see what may be causing the issue.

    Please let us know if you have any questions.

  3. 6 minutes ago, Hummel said:

    Edward, thanks for joining in and sharing your experience and knowledge. I will watch the webinar you recommended.

    I'm thinking about using the "Manual Fade"-option for positions of the MHs and got a question about that. If I'm not using the 2-way, but the 1-way-mode and have only one cue on each playback, would that mean, that I could raise any fader with a position on that playback and the MHs will fade from whatever the position before was into the new position and go back to the previous position when the fader is lowered again? So no need for the 2-way-mode in this case, right?

    The functionality you’re describing here is what enabling “Position” under “Fader Controls…” would achieve. “Fader controls” can be found in Playback Settings > General.

    The “Manual Fade” fader function options are used for manually controlling intensity crossfades in cue stacks. 

    • Thanks 1
  4. 1 hour ago, Davidmk said:

    I really should research these, makes me wonder if I'm doing something the hard way through lack of knowledge. 

    When releasing a playback from a cue release macro, the playback will release over the fade down time of the cue releasing it…

    https://www.zero88.com/manuals/zeros/cues-playbacks/cue-settings/cue-macros

    • Thanks 1
  5. Hi @Hummel & @Davidmk

    Apologies that I am a bit late to the party on this topic, but this is a great thread - loads of good tips and workflows. I'll add the following:

    On 10/27/2023 at 6:48 PM, Hummel said:

    Our goal is to finde a good setup on the FLX-S 48 for busking and use the buttons/faders on playbacks most effectively. I've read a LOT about busking (about "Nooks" setup and many others) and watched the video about "mixing playbacks and running the show" (a lot of good insight here). It should be possible to have some good colors, some positions for the MHs and some FX (intensity, color, position) with the option to change parameters like size of the FX, stop the FX altogether or sync the chase to BPM.

    As well as the "Mixing Playbacks and Running the Show" video, check out this video too if you haven't already...

    On 10/27/2023 at 6:48 PM, Hummel said:

    but IF that is possible, I didn't get it yet (it would mean that the faders would control different fixtures than those on the cues in those playbacks). Or could those faders at least blend smoothely between both cues? Other good ideas to make good use of those?

    On 10/27/2023 at 6:48 PM, Hummel said:

    Or the other way round: I would like to use some faders to control different parameters (maybe the size of the FX). I probably could use the button on that playback to control a cuelist with the same parameter (so maybe some cues with speed values). But maybe I would like to use the button for something completely different (maybe switching the hazer on/off). Probably this wouldn't be possible?

    A playback's fader and playback's button cannot be split into separate playbacks. The fader and button are simply two controls for the same data on the playback.

    On 10/28/2023 at 2:06 AM, Davidmk said:

    Record cue stacks and use go cue no. (hold the go button, type cue no. - on an external keyboard since it is S series -  release the  go button). Economical with playbacks but looking up the cue no. takes time does mean you can go from one cue directly to the next.  It's in the manual with S48 selected but the text only refers to FLX so not sure it works @Edward Z88 will advise I'm sure.

    If you press and hold a playback's GO button, you can then type the cue number you wish to go to on an external keyboard, and then let go of the GO button to go into the cue. If you are going down the OSC route, this would be a more elegant solution of jumping to a cue.

    On 10/28/2023 at 2:06 AM, Davidmk said:

    There are remote switches on FLX  but these can also be triggered by ctrl/F1 to ctrl/F8 on the keyboard.  These don't appear in the S48 manual so not sure if you have them or not. Again @Edward Z88 will advise.

    FLX S48 consoles do not have remote switches (and therefore do not have the Ctrl+F1 - Ctrl+F8 hotkeys).

    On 10/28/2023 at 9:00 AM, Hummel said:

    For example: Probably "inhibit" makes most sense for things like pan/tilt so you could manually "offset" from the last position of the MHs, but would you need to put the fader centered to do this "offset"?

    "Inhibit" is an "Intensity Mixing" option in a playback's settings, and therefore is not applicable to parameters such as Pan & Tilt. To achieve what you are after, you could use "Fader Controls", to configure a playback's fader to crossfade to/from the recorded position parameters for example.

    On 10/28/2023 at 8:19 PM, Davidmk said:

    I don't think S series have blind mode, if you do have it then take a look at that as well.

    FLX S consoles do not have Blind mode.

    On 10/28/2023 at 8:58 PM, Davidmk said:

    what happens when you've had a lot of colour changes and haven't released any of them, will you know what will happen if you release the latest one? I can't remember what happens with fade time either I have a feeling it fades sometimes, not others.

    If a playback is released over a time, values will crossfade back to the previous playback's values. Playbacks can be released over a time using cue release macros, or Programmer Time.

    On 10/28/2023 at 10:18 PM, Hummel said:

    OSC seems to open a lot of options and I'm curious about those possibilities.

    More information here...

    https://www.zero88.com/storage/downloads/c4034f20-af9a-4531-b8f6-f8c2c5330fc4/ZerOS-&-OSC-(“Open-Sound-Control”)-v2.0.pdf

    On 10/28/2023 at 10:18 PM, Hummel said:

    On 37-42 I'm thinking about manual fader (2 way) to fade between two positions of the MHs. You can't use the buttons to switch to those positions though (GO button is disabled by default).

    The "Manual Fade" options in Playback Settings > General > Fader Function, can be used to manually crossfade intensity values between cues. Attributes will continue to use their cue fade times when the Fader Function is set to "Manual Fade". As cues are advanced by the playback's fader movement in "Manual Fade" modes, the GO button is temporarily disabled.

    Please let us know if you have any questions.

    • Thanks 1
  6. Hi @Reems2

    Welcome to the forum.

    On 10/25/2023 at 10:41 AM, Reems2 said:

    on starting up with the basic show for our studio’s the unpatched channel starts to blink and non the patched channel have the active-led responding.

    The only way to get the console working properly is to give it a factory reset and load in desired show. Blinking channel goes away and channel-active leds respond again, but after powering down and booting up, the problem re-occurs.

    As discussed via email, the show file that was loaded into the consoles was partially corrupted. I have emailed you a "fixed" show file, which you should be able to load into the consoles to clear the issue.

    Please let me know if you have any questions.

  7. Hi @netzton

    Welcome to the forum.

    25 minutes ago, netzton said:

    would it be possible to display the loaded show file (filename) to the "Dimmer screen"? (top, right)

    As I work with a lot of different show files it would be good to see which show file is loaded.

    Thanks very much for your suggestion. This enhancement is logged as reference number ZOS-4947 on our software tracking system. I have made note of your request for this.

    Please let us know if you have any questions.

    • Like 2
  8. Hi Kauz,

    13 hours ago, Kauz said:

    I solved the challenge by means of a fade down time of 45 minutes (instead of 30 minutes) and a permanent level offset. So the "fire" kept "burning down" till the end of the scene and was finally "exhausted" by a black-out.

    Glad you were able to achieve the look you were after.

    As a reminder, there is a dedicated automatic "Candle" effect for flame flickers. However, your custom playbacks are a good option for a bespoke look.

    Let us know if there's anything else we can help with.

  9. Hi @Hummel

    Welcome to the Zero 88 Forum.

    3 hours ago, Hummel said:

    Any news about BPM-tempo / tap tempo for effect-speed?

    It is not possible to set the speed of effects using Global BPM / Tap Tempo. Effect speed can be controlled separately using the Speed Override control.

    3 hours ago, Hummel said:

    If not, could this be implemented in one of the next updates?

    Please check out the forum thread below...

    This will allow you to vote on the features you'd like to see in a future ZerOS software update. 

    Your suggestion would be covered by the "Improve effects engine" option.

    Please let us know if you have any questions.

  10. Hi @Tommox

    3 hours ago, Tommox said:

    When the console is booted up, after a few seconds several playbacks automatically activate on the top right and bottom left.

    If the console's faders are in "Channels" mode rather than "Playbacks", do you find that individual fixtures incorrectly turn on automatically?

    1 hour ago, Davidmk said:

    Try starting the console in test mode (see manual here) in case it is a hardware error.

    As @Davidmk mentions, this could be a hardware issue. Please boot the console with the SETUP key held down, to boot into Test Mode. When in Test Mode, check that the onscreen faders match the levels of the physical faders as you move them. If the onscreen faders show different levels to the physical faders, this suggests there's a hardware issue. In this situation, please email a picture of the serial number sticker on the rear of the console to support@zero88.com, and we can advise how to proceed.

    If the onscreen faders in Test Mode match the physical faders, this suggests there is not a hardware issue. If possible, please boot the console normally, take a video of the issue occurring, and then email this to us, to allow us to investigate further.

    Please let us know if you have any questions.

  11. Hi @Simonkbike

    On 10/15/2023 at 12:00 PM, Simonkbike said:

    I have stored a fire effect in a cue, having reduced the intensity from the default 50 and changed the colour. Director says it's still too bright.

    To clarify, are you running an intensity effect or colour effect? The automatic “Fire” effect is a colour effect, and the automatic “Candle” effect is an intensity effect. 

    If you are running the candle intensity effect, and it is too bright, you’ll want to lower both the fixture intensity, and also the effect “Size”, to reduce the effect. 

    On 10/15/2023 at 12:00 PM, Simonkbike said:

    Bring up the cue and select the fixture but as soon as I touch the intensity scroll wheel, the effect stops.  The only way to proceed is to reset the effect, reset the colour, then set my intensity.

    This is because the intensity wheel takes control of the fixture's intensity. It therefore has control, rather than the effect in the cue. If you adjust the intensity, tap UPDATE, and tap your playback's GO button, the effect will then resume using the adjusted midpoint intensity.

    On 10/15/2023 at 12:00 PM, Simonkbike said:

    when I select the fixture so it appears below the fixture grid, I sometimes get the Effect label on the entry but often not, even when the effect is running.  Why? Is there any way to check if a fixture has an effect running (or which effect is saved to a cue)?

    When you select fixtures, this will open the parameter table at the bottom of the Output window. If parameters are referencing an intensity effect, the effect palette reference will be displayed in the relevant cell of the table. If parameters are running an effect that is not stored as a palette, no reference will be given. If you select a fixture, the effect encoder wheels will show whether an effect is running on the fixture. 

  12. 18 hours ago, Davidmk said:

    if you have an external keyboard attached, you can hold down the Go button and type the cue number you want. When you release the Go button the cue should execute.

    I'm sure @Edward Z88 will come back pretty quickly if I am wrong about this working on S24.

    This is correct, but as mentioned, it does require an external keyboard, or the onscreen number pad in the Z window.

  13. Hi @Craig

    52 minutes ago, Craig said:

    I am sure I'm just missing something, but is there a way to go back a cue? Essentially, going backward through the cue stack.

    I'm also curious if there is some procedure to perform a "go-to-cue" response from the console.

    The easiest way to change which cue you’d like to go to next, is to simply tap on the cue you’d like in the Cues window. It will go yellow, meaning the next GO press will take you to that cue.

    If you hold SETUP and tap a playback’s go button, this will open the playback settings. In here you can configure the shifted button function to Pause. 2 shift-presses will then achieve Go Back.

    Let us know if you have any questions. 

  14. Hi @ADCtech1855

    49 minutes ago, ADCtech1855 said:

    Just a quick update on this issue. It seems to have resolved itself.

    I'm not sure how, but when I went to collect some showfiles to email over the other day everything now seems to be loading correctly without duplicate fixtures.

    Thanks very much for the update. This is both good and also frustrating at the same time, as we don't know the root cause!

    49 minutes ago, ADCtech1855 said:

    If it re-occurs I will try and grab the affected showfiles to send over. 

    That would be great - thanks very much.

  15. Hi @SvenB

    Welcome to the Zero 88 Forum.

    14 hours ago, SvenB said:

    Since having my FLX S24 updated to 7.14 I´ve got problems changing the console from "Channels" mode to "Playbacks" mode.

    Please tap SETUP -> Save, and save a copy of your console's show file to a USB drive. Please then email this to support@zero88.com, and we can take a look.

    Please let us know if you have any questions.

  16. Hi @Kauz

    In all my time @ Zero 88, I don't think anyone has actually asked how to do this! But, this is a very good question.

    Triggering a chase will always set it to full. Releasing a chase will always turn it off. Releasing therefore won't help you in this situation if you want the chase to dim to a certain level.

    If you don't want to simply move the chase's fader down manually, you could automate this by recording yourself an "inhibit" playback. You could then trigger the inhibit playback in a cue in the Master Playback, as a way of scaling the fixtures used in the chase playback. If you'd like instructions on how to do this, please let me know.

  17. On 9/22/2023 at 1:01 PM, Mark Alington said:

    Yes - all the cables are correct - I've used a 2nd set too, also tested. Also 2nd lighting desk to provide input and various lamps etc to test output, but still nothing on the Z -DMX input screen either. Lost count on how many times I've rebooted.

    It sounds like everything is configured on your console. Please go to Z/Shift -> System Information -> Desk Info, and take a picture of this screen. Please then email this to support@zero88.com, and we can take a look. 

  18. 15 hours ago, Amy Worrall said:

    That makes sense, but in that case what happens if I select both the palette and the cue in the top of the update dialog? I figured that doing that was the way to achieve this functionality -- does that do something different?

    Manually tapping the palettes used in the cue at the top of the Update Options, is the same as clicking "Update References", but "Update References" is essentially the shortcut to allow the console to automatically update the palettes that are used in the current cue.

    15 hours ago, Amy Worrall said:
    • "Remove" in the Update dialog always only applies to tagged parameters; there's no way to apply it to selected fixtures other than by using something like Home to tag all the parameters.

    That is correct - "Remove" cares about tagged parameters, not selected fixtures.

    15 hours ago, Amy Worrall said:

    Does Remove ever do anything when smart tag is enabled? If not, could you maybe grey out the Remove button when smart tag is enabled in the update dialog?

    You can't use SmartTag in conjunction with "Remove". UI improvements are covered in ZOS-5728...

    20 hours ago, Edward Z88 said:

    Update Options window UI enhancements logged as ZOS-5728.

     

    15 hours ago, Amy Worrall said:

    It was displaying parameter info for selected fixtures on the internal touchscreen I think (unless I'm misremembering and that only happened in Phantom ZerOS where I was using a virtual external monitor). That was useful, but I'd still like a mode to see the info inline for all fixtures.

    You won't see what we call the "Parameter Table" on the internal touchscreen. See the link below for more information...

    https://www.zero88.com/manuals/zeros/desktops-windows/output-window

    15 hours ago, Amy Worrall said:

    But given that ZerOS must support the concept of a Time key, you could maybe add it to the things you can make the UDKs do on FLX?

    It certainly isn't impossible!

     

    Thanks once again for your time - it really is appreciated.

  19. 10 minutes ago, Mark Alington said:

    I've redone the file, but this now takes it above the limit of file size I can send you

    I've removed your show file from your original post, so this may have freed up enough storage for you to post your new show file.

    Please can you confirm your male to male DMX cable is wired correctly?

  20. 5 minutes ago, Mark Alington said:

    I am using Port 2 (3-pin) for the input which will make plugging up for the coming show easier. Everything you say is what I am expecting, but still nothing happening. I've rebooted twice. Running v 7.14.

    Thank you for attaching your show file. I loaded your show file into ZerOS, and both DMX Ports are configured as DMX Out:

    image.png

    If you would like DMX port 2 to be your DMX Input, choose "DMX In" under DMX 2.

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