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kgallen

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Everything posted by kgallen

  1. Have you got the fixture in the same mode as the fixture definition you’re using on the desk? What is the make/model of the light?
  2. kgallen

    UDK lights?

    They don't. You can "test" them by putting a change in the programmer (say 0@@) then when you hit RECORD then any empty playback or UDK buttons should flash (they won't if they are programmed).
  3. Useful to know... I must try some macros... (other thank triggering playback chases).
  4. Hi Philp, For the second part of your question this will be because SmartTag is not recording your fixture requirements because intensity is at zero. When you want to record that cue using the fixture macro programmes, hold RECORD, tap SmartTag (so it is blue) then OK. Remember that for the next cue when you record, you probably want to hold RECORD again and tap SmartTag back to red as probably you want to use SmartTag for building the rest of your cue stack. Kevin
  5. I’ve had this too just now. Couldn’t find a button that got me to cue stack control. Fortunately have a mouse attached on this occasion. I'm not sure how you get out of this issue if you don't have a mouse to click in the window. I couldn't find any buttons that helped out. Edit: Cycling around the screens with the View button can get you control if you've no mouse attached. This is probably as Delete-0-Enter says with circling through the external monitor desktops.
  6. Can you elaborate on what you mean? You say the fixture is 4 ch (R,G,B,W) so there are no channels there for inbuilt effects (strobe, colour macros). Using the technique of the support article should not affect you using the R/G/B/W channels of the fixture using any other mechanism that the desk supports, including the Effects engine.
  7. See: http://support.zero88.com/Consoles/FLX/1014413041/RGB-Colour-Mixing-on-faders-FLX-Series.htm
  8. Yes it is. I set the fixture using its menu/buttons to 9ch mode. When FLX patched it, it got changed to the 2ch mode: Thanks, Kevin
  9. After quite a bit of mucking around I still didn't get this to work adequately. I could still only get the desk to RDM patch 2 channel mode with the "desk default" channels created under Beamshape, so clearly there is some ID data issue there. Will aim to have another play with this when I'm through the shows I have June/July. I might have to go back to Adam Hall if I can't get 9ch to work...
  10. Hi both, I tried this on PhantomZOS, and no it didn't help. I tried a couple of ways: using CLEAR+POS (then save the palette), tapping Pan, Tilt, P/T Spd etc to unhighlight them (then save the palette). Both times recorded an Effect and it's type E (not ICBE). Also tried just holding RECORD (rather than SHIFT+RECORD), which comes up with I,C,B,E buttons red and P button blue -> looks promising -> but the palette saved is still just E. So do the above again to untag the Pos attribute and try SHIFT+RECORD again, to get the "snapshot" settings in the Record Options box, then go around again to make I,C,B,E red and P blue -> saved palette is still just E. Looks broken to me unless you can tell me what I'm doing wrong... I was just reading that Tagging article that Edward pointed me at and it looks to me that I'm doing what it says there. Thanks, Kevin I've attached my show file. Under Effects there is a [46] Pyre (E) and [47] Pyre all (ICBPE). I wanted to get a "Pyre (ICBE)" effect that I could apply to any of the LEDs (fixtures 37-38,50-67) I choose at the time. Those Pyre effects were programmed using Group "All LEDs" and with the movers (fixtures 54-57) pointing where I could see them to set up the CBE element of what I want (based on the new Fire effect). I don't want the P stored as the movers would be elsewhere when I actually apply it. I've had the same issue with the [51] Sea (E) and [52] Sea all (ICBPE) palettes - I want "Sea (ICBE)". Anyway the show is programmed now, but I need to understand how to do what I want, or get you to fix the software. Probably this is not a problem limited to "Position"? May be that if I wanted a "CPE" palette (no "B") I wouldn't be able to get one??? AW80D_dress4.isf
  11. Hi Eric, I think there is all praise to you for being able to salvage the show in the case of a pretty catastrophic equipment failure! Well done, glad to hear the show went well and I hope the director was appreciative. They were fortunate to have someone with your experience and knowledge on the show! I think now the feature set of Jester is well and truly outclassed by the FLX S range, particularly now LED is the norm even for our general cover lighting. I think the pricing of the FLX S24 is such that there would be no point in still selling Jester. At the very bottom end of the price market (say <500 GBP/Eur) there are plenty of low cost manufacturers like the ones you list. But I don't think they will ever compete in a realistic sense with offerings like those from Zero88. Well I suppose they might have up-to-date manuals 🤣... 😈 Kevin
  12. To date, I've never known otherwise... 👍
  13. You sound like you know what you're doing - but just to check, the colour fade time listed in the colour column on the output/playback screen is non-zero isn't it? I think the default is 3.0 seconds. I'm guessing your issue is something else, but just wanted to check the obvious one...! Kevin
  14. Hi Eric, I'd stay with 7.9.4 for your shows. Do you have effects? Migrating to 7.9.5 without time to review what the impact of 7.9.5 might be on your effects would not be wise in the middle of your production run. Anyway I had a desk freeze with 7.9.5 the other day so there is no guarantee your crash concern has gone away. Yes, I experienced a number of desk lockups too on FLX with 7.9.4. I'm in a production run now on 7.9.5 and hoping for no more misbehaviour (dress rehearsal went ok last night)... Good luck! Kevin
  15. Not if it's the first cue in your stack. Subsequent cues, if the light is dark in cue n and lit at a different position in cue n+1, then the light should "Move on dark" after cue n has run and thus when it lights in cue n+1 it is in the correct place already. Cue n can't be a snapshot (blocking) cue. If the light is lit in cue n and also in cue n+1 then there is no Move on Dark opportunity. You would need a point cue ("n.5") to create a "marking cue" where the light is dark and the move can take place. If you wanted the move then light behaviour on say a UDK then I don't know if you can do that, as it's a two-step process - move then light. (Sorry no UDKs on FLX S). Kevin
  16. Hi Edward. No I haven't. The FLX is at the venue now. It is Tech tomorrow I'll aim to give it a go. But what's your view on my initial observation? Thanks Kevin
  17. Cheers Peachy good call I’ll give that a go 👍 Kevin
  18. Bug probably. (Moved my other bug reports to a thread in the ZerOS Beta Test Forum).
  19. Hi Eric, I am also without some answers. I hear that staff may be at the ABTT Conference and they may also be having IT issues. Kevin
  20. Ar*e. Thanks Simon...
  21. kgallen

    Battens

    You need to patch each cell as a separate fixture plus another "fixture" for any common channels. If you have a search on the ZerOS/FLX/Solution forums it's asked quite a lot on there, so there are some comments from the Z88 chaps.
  22. Poke... LX plot this week, so would appreciate knowing if I'm doing something wrong or if there's a potential bug and I need to go about this a different way. Thanks.
  23. Thanks Jon. I think I have the basis of a usable "sea" now. Same snag recording it as ICBE as this thread though.
  24. I'm still confused by how I record an Effect that has the ICBPE components I want and not the ones I don't. In this example I don't want Position recording. I just have my movers pointing where I can see the Effect I'm trying to create, not where they will be if/when I use this Effect palette. OK so I'm trying to get myself a decent Fire effect. I'm using 7.9.5. I point the movers where I can see the result. The Position is not required as part of the Effects palette - I want the colour, the beamshape and the effect attributes. The intensity too if I must. For the purposes of creating effect I put the fixtures to intensity full. I trigger the 7.9.5 Fire effect. I get the flickering and adjust up the speed to where I want it. But the effect is washed out (the fixtures started from Home). So I go to colour and take out all the blue and half of the green, which leaves me at Red=255, Green=80, Blue=0 (and other colours White, Amber=0). I go to Beamshape and get that as required. It now looks (C/B/E) how I want it. So I want to dump this to an Effects palette so I can recall it. From previous advice I know I need to do a Record All because I want to trap multiple attributes (ICBE). So Shift+Record to get up the Record Options dialogue box. By default Snapshot is enabled (red bar), so I can't adjust much else. For now I'll say if I use these default options, I can save the Effects palette and it's labelled as ICBPE and if I clean up then trigger it I get what I want but including the mover position, which I don't want to record to the palette - but at least I know it "works". So I know I need to customise the Record All to avoid recording the P. Let's do it again. I get the Effect back how I want it. So on the Record All dialogue, I turn off Snapshot (neither Snapshot or Smart Tag are lit red). This means that I can toggle the other buttons. So I set Intensity, Colour, Beamshape and Effect to red (on) and Position to blue (off). I tap the palette. It's labelled as "E". So it hasn't recorded the I, C or B elements. If I clean up and recall the palette: it's junk. The only parts I get from it are the flicker and the speed (so the "E" part). The colour is the Home default - white. The beamshape settings are not as I set them, they are also Home defaults. I'm not surprised - the palette is labelled as "E" when I need it to contain "ICBE". I've tried lots of other combinations on the Record Options form, trying smart tag, having some buttons with the green bar (what's that?). Trying Selected Fixtures and Tagged Fixtures. So how? Why is this (still) so hard/confusing? What am I not doing correctly? Thanks, Kevin The attached Record Option dialogue shows what I want to record: selected fixtures, I/C/B/E. Not P. But it doesn't. Second picture shows two Effects palettes. The "Pyre" one, recorded with these settings says "E" - not ICBE. The "Pyre all" is from Snapshot settings and says ICBPE. These attribute labels do reflect what's in there.
  25. I need to create an effect on RGBW LEDs to depict (gentle) movement of the sea. In this instance I'll have 4 mover wash LEDs and 3 non-mover LEDs as backlights. ZerOS 7.9.5. I think this would be a colour effect (and maybe but not necessarily a position effect for the movers - gentle side to side swoosh?) that uses probably an offset sine function to colour fade some mid-blues, paler-blues and whites. Can I pick your brains (Edward) on how this could be set up (then saved as an effect palette I presume)? If it's good, maybe this could be added to the Auto Effects palette for 7.9.6 as "Water" to go with the new "Fire" 😊 Thanks as ever! Kevin ps My movers don't have any usable gobo functions for this - they are Showtec Shark Wash and Shark Combi-Spot (you made me the fixture definition).
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