I have some Lanta Fireball par64 quad rgbw parcans on my rig which, when set to the same colour palette are receiving different dmx values.
Our Panto baddie always has his own colour but it changes from year to year. I saved a new palette "Baddie Green", then a few options to choose from (nos 31-34) , using Lee filters, see photos.
If I use palettes 31-34 I get consistent colour on all lights, but I'd have to update each cue if I want to change it.
If I <update> Baddie_green with the selected colour, then apply it to my lights, I get different dmx values output to different lights. On the photo 1, the six lights start at dmx 151 and the 1st intensity values are set to 10, 20, 30 etc. In that test the 3rd light gets different values.
I can reproduce this when I use any of the renamed colour palettes e.g Undersea_blue. In that case in photo2, lights 1-3 get 120-255-0-43 and lights 4-6 get 120-212-0-43.
I noticed this as I've been programming the show, where one light was wrong. When I corrected it, all seemed fine for a while then it reverted to the error.
Any ideas anyone?
Simon