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Showing content with the highest reputation on 01/15/2024 in all areas

  1. As @iank99 says, this error is nothing to worry about. FLX uses FeRAM technology, as opposed to the more traditional RAM in the x86-based consoles (Solutions & Orbs). You may therefore get different test results depending on the hardware you're using. Ultimately, this test is designed for internal use, and only during very niche troubleshooting.
    2 points
  2. Hi @Simonkbike I would recommend patching the relay channels as "Non-Dim" fixtures, which can be found under the "Generic" manufacturer in Add Fixtures. The nice thing about this, is there are two variants of this fixture - Default On and Default Off. For example, if you want the relay channel to be powered as soon as the console is active, you could patch a Default On. This would still provide the ability to then switch it off if required. I would recommend patching the Non Dim fixtures to the Solution's MFKs, which are numbered as fixtures 101 thru 300. Once patched, you can then select the Non Dim fixtures on the MFKs, and under BEAM, you'll see the ability to switch the "Connected Load" using an encoder wheel. In the picture I can't see any fuses between each relay output and its respective socket. If you are plugging in devices with a 3-amp fuse in the plug this is fine, but it would be best practice to ensure there is protection, in the event of a load with a 13-amp fuse being plugged into a socket.
    1 point
  3. Par défaut, les émetteurs UV SONT utilisés par les outils de mélange de couleurs ZerOS, ce qui signifie qu'ils seront contrôlés par les palettes automatiques, le sélecteur de couleurs, les tableaux d'ambiance, etc. En effet, dans de nombreux luminaires LED, les émetteurs UV ne sont en réalité que du violet, et donc il est logique de les traiter comme un émetteur visible. Cependant, dans le "Fixture Schedule", des paramètres seront disponibles pour vous permettre d'empêcher le paramètre UV d'un projecteur d'être contrôlé par le mélange de couleurs ZerOS. https://www.zero88.com/manuals/zeros/patching/fixture-schedule/fixture-settings#uv J'espère que cela t'aides. By default, UV emitters ARE utilised by the ZerOS colour mixing tools, meaning they will be controlled by Automatic Palettes, Colour Picker, Mood Boards, etc. This is because in many LED fixtures, UV emitters are in reality just Violet, and so it makes sense to treat them as a visibile emitter. However, in the "Fixture Schedule", settings will be available to allow you to prevent a fixture's UV parameter from being controlled by the ZerOS colour mixing. https://www.zero88.com/manuals/zeros/patching/fixture-schedule/fixture-settings#uv Hope this helps.
    1 point
  4. As Edward says, save the show files to a stubby USB stick. This can then be removed and copied to your main computer as an off-line backup as often as you want. I also put the instruction manuals etc on this stick so that they are always with me on site - just in case!
    1 point
  5. You can load a user fixture definition into the console using the normal Load function. It will be available for this show and any subsequent show (until you do a Factory Reset, Clear User Files or upgrade ZerOS). When you patch it, it will appear in the fixture list in red, which means it's a non-library fixture. That's just fine (I have lots). When you save your showfile the fixture definition will be saved with it. Go for it.
    1 point
  6. Thanks Ian, for this and your email. Fast 7 knowledgeable as always.
    1 point
  7. Just as a small update to this. Today I had some time to "Play" and was testing automating the opening of a presentation/awards show. Using companion, I got 1 button on the streamdeck to start a video playing in Vmix, adjust the fader levels on my Allen & Heath Qu 16 to set the level for the above video through the PA and trigger my flx to go to the next cue in the playback to set the lighting state I wanted. Using the OSC commands on the zero88 guide its took no time at all to get companion and the streamdeck talking to the flx. Supper job on implementing this!
    1 point
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