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  1. I think the issue is that DMX values can run to a lot more digits than percentages. Allowing for all those digits in the screen layout would require less information visible and/or smaller fonts. Also if it was displaying 128 (for example) how would you know if that was 128 (50%) out of 255 or out of 65536 (20%). There is method in this particular bit of madness. The wheels show the DMX value by default. I have a feeling you can change that to % but I suspect most people change it back pretty quickly.
    2 points
  2. @kgallen @Charlie Newman Hmm. A DMX value of 5 (out of 255) is pretty much 2 and I think the fixture profile works in DMX value while the display works in %. If in doubt check the manual and/or the DMX output window.
    2 points
  3. Wowzers, I admire the dedication @kgallen, props to you!
    1 point
  4. Glad I could help. It honestly was just a random idea I had haha
    1 point
  5. OK give this a bash. On channel 3, I've added detail (which I made up). 0-4 is "Closed", 5 is "Default", 6-255 is "Open". Ch1 default (Dimmer [Intensity])=255, Ch2 (Wheel [Colour])default=0, Ch3 (Strobe [Beamshape])default=5 These are the "Details" for ch3: Let's see what comes up for the Strobe channel by default... Put this on a USB stick and just use "Load" to get it in the desk. Then you'll have to patch, Manufacturer="Charlie", Fixture="Followspot 3ch" Charlie_FS.ift
    1 point
  6. I thought I asked for some partial load/save stuff like this, but having had a brisk look through ye olde "What would you like to see..." thread I don't see it 🤔 ETA: I see now "Partial file load" on the original list and I did elaborate on my first post. Should'a gone to SS... No progress on that one that I know of.
    1 point
  7. Cool looking units - however some of those DMX charts look a mess! Personally looking at the manual I would run them in 192 Ch Mode, and then create a custom fixture profile for each strip, something like this (although there is already a Zero88 profile for these units in the desk) This way you could patch this 'custom fixture' for each of your strips, easily run FX across all 24 strips, or dive into the multicell control and run FX on each individual strip. This should also avoid the complexities of trying to work out what 'cell' 1.28 is compared to cell 1.49 for example if you were to use the Z88 provide fixture profile. Hopefully ZerOS 8 will be out well before your show, so you should have plenty of disposable DMX channels to play with! Cheers
    1 point
  8. As @kgallen says, you will only get green if green is a component of the incoming or outgoing colour. Green is a component of white so, if you have a default of white and fade from nothing set by you to magenta you will see it. The default default is the Home colour which is, pretty much always, white (given what Home is for). I suspect the reason for this is the lack of an obvious and consistent, alternative. IMHO it should be black and I always change it to that. You can change it, it does work. Select all your colour mixing fixtures, set them all to R=G=B=0, and (on FLX) press Record (not Update), press Home and select Default on the screen. Mixing between colours works fine in a cue stack, it's only as good as you are when done manually. Either way you can get unwanted intermediate colours. Yellow to Magenta will go via a mucky White for example when the incoming Blue and Red matches the outgoing Green. and Red. In a cue stack you could fade Yellow to Red with a follow on cue going from Red to Magenta but that would be inconvenient to do manually. If you want total control of the change from one colour to another then RGB mixing on faders is probably the way to go. Really thinking about it... Fader controlling intensity and colour R=255 G=B=0, default colour R=G=B=255, trigger level 5%, fixtures not currently controlled by anything else. Fader @4% (below trigger level) gives I=10, R=10, G=B=10 (dim White) Fader @10% gives I=25, R=25, G & B are more complicated, they are reduced by 10% because you are 10% through a change from 255 to 0 but they are at 10% of that so G=B=23 that's 255 minus 10% all @10%. Sort of a dim, pale red? Fader @50% I=127, R=127, G=B=(255-(255x50%))x50%=127 (brighter pale Red) Fader @90% I=230, R=230, G=B=(255-(255x90%))=23 (bright, almost Red) Fader @100% I=255, R=255, G=B=0 With a starting colour of black, G=B=0 throughout. With a Magenta fader a.ready @100% B as above, G=0 throughout. Edit: On reflection, I'm not sure I've got the sums right above. Nevertheless the outcome is similar.
    1 point
  9. As far as I’m aware you can select the fixture and then edit with the on-console editor. https://www.zero88.com/manuals/zeros/patching/add-fixtures/edit-export
    1 point
  10. There are several ways to avoid this I think. - Do a ‘go’ on the playback before raising the fader (where colour fade time is set to 0) - Programme fixture defaults to black R=G=B=0 rather than white as they are in the library https://www.zero88.com/manuals/zeros/controlling-fixtures/defaults - Programme a two cue playback where cue 1 sets your fixtures position colour etc then a second that fades them up. Probably this is the least convenient though! Other users who busk more may have better suggestions but I didn’t want to leave your question unanswered for too long!
    1 point
  11. Hi Phil Not sure what buttons you have on your console but CLEAR+Fader Function is how you do it on FLX. Probably you have equivalent buttons on your LeapFrog. https://www.zero88.com/manuals/zeros/cues-playbacks/playing-back-cues/triggering-releasing-playbacks
    1 point
  12. Merci Edward pour ta pédagogie, ta patience, la pertinence de tes réponses, cela a toujours été un plaisirs d'échanger avec toi, un grand professionnel qui m'a toujours bien aidé ... bonne continuation à toi
    1 point
  13. Have you seen an Orb front panel? 🤣
    0 points
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