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  1. Today
  2. Hi Martin, I’ve had a quick look at your show file, and there’s definitely something strange going on. There’s nothing in your programming that is causing the issue. I will have to do more investigating. Edward
  3. My fading chase still behaves oddly. One thing I did notice is that whilst I set my fixtures on MFF49 and MFF50 and select the colours I want on each fixture and that when I fade up I get that colour, if I double click the CLEAR button as you would if you make changes in a normal Master playback scenario the colours are reset back to, in my case, white. The fading up/down to the BPM works by adjusting intensity and colour settings under Setup for the cue (in my case 19) but the colour still flicks back to white at about 90% fade up in intensity. File of just this is attached. I would like to know what I am doing wrong. fading chase.isf
  4. Yesterday
  5. No problem, let me know how you get on. Edward
  6. Thanks JWylie91. I shall be doing just that. I guess I was in a bit of a rush to do the effect (which will be vastly expanded on but wanted to test it basic!!) Thank you.
  7. That would have been my method of approaching programming this chase. I would, as you have suggested, initialise each fixture with its desired colour then simply take the intensity down, then record and repeat with the intensities reversed... That way I would be sure that the information given to the fixtures is always going to contain my required colour data.
  8. Hi Edward. Again many thanks. I will now look at intensities and colour Given you second comment about hard value, I am thinking if I approach it differently and set my intended colours at the outset i.e. fixture 1 is set at red and fixture 2 to green before I create the playback then create the playback/chase. Again many thanks for your help
  9. Hi Martin, If you are viewing the cues recorded as a chase in the cue list window, the fade times you see are not used for chases. These times are purely there for if you were to revert the playback from a chase to a cue stack. Therefore adjusting these won’t effect your chase. Instead go into the settings of your chase, ensure Cross Fade is selected, and then enter an intensity fade percentage. If you enter a colour percentage, do you find this solves the issue? If you are seeing a white intensity value in the output window, it means that channel has been blocked. Basically in this scenario it sounds like in cue 1 of the chase fixture 2 has been given hard values of white, which means that as you fade down from cue 2 to cue 1 you see the colour change. If you’d like one of the team to take a look at your show file, please send us an email to support@zero88.com with it attached, and we’ll be able to take a look and give you an explanation of what’s causing the isssue. Hope this helps, let me know if you have any queries. Edward
  10. I have posted a couple of things regarding chases and all have been answered - thank you!! New query. Requirement of a chase of two LED's - one LED set red the second green. a slow chase of alternating red and green (10BPM) just alternate fading up and down (colour stays fixed to LED) Desk set no tracking. LED fixtures (PAR's) set and controlled on MFF 1 and 2. First: MFF 1 up full, colour set to red. Program to Playback 10. MFF to zero. Second: MFF 2 up full, colour set to green. Program to Playback 10. Select as chase. MFF to zero. Select playback.Setup on playback with global BPM field set to 10BPM. MFF 10 to full. two LED's alternate (snap red/green) On the two playback lines (playback view) the two lines that a alternate green/yellow I see fade up/down times on one as 3 and 3 seconds but the other as 0 and 0. I have altered them so they are the same but makes no difference. The only time I can get them to fade up and down is to go to the Setup for playback 10 and adjust Intensity %. That then causes a further issue that the fade up and down is as required but the second fixture (the one that had its times as 0 and 0) fades up and then snaps to white and then fades down. On the channels display you see the intensity 'count' up and down but one does so in BLUE (the channel that performs correctly) but the one that misbehaves counts up in BLUE and but when the colour snaps to white the intensity value snaps to white, continues to count up and then down. The first cycle behaves correctly but the second and subsequent ones 'fail'. You don't seem to be able to undo the situation - only delete it and start again!!
  11. Last week
  12. Hi Martin, OK, let us know how you get on. All the best, Edward
  13. Hi, slowly going to understand things: I added a new file in /etc/network/interfaces.d/wlan0-artnet with the following content: This creates a new wlan0 interface on wlan0 with the required IP address. Adjust to your own IP adress. Works for me at home. Lets see for my theatre setup tomorrow. Martin
  14. Hi Martin, Yes that's correct. For the Pi to receive Art-Net from FLX, it must be in the same range. Therefore choose either the 2.x.x.x or 10.x.x.x address on FLX, and assign the Pi an address in the same range. An example if FLX is on the 10.x.x.x range, could be an IP on the Pi of 10.1.1.1 with a subnet of 255.0.0.0. The Pi will have two NICs (Network Interface Cards), one for the RJ45 port and the other for WiFi. Therefore the RJ45 port can be configured on the 10.x.x.x range and the wireless can be set to DHCP. You should find that if your access point has an Ethernet switch built in to allow the FLX and Pi to be connected, that the Art-Net information will be routed correctly. Hope this helps, let me know if you have any queries. Edward
  15. Hi, Today it seems a lot of Artnet Questions arise. Here is mine: I tried to control a Raspberry PI configured as a Media Server running OLA through Artnet without luck. The FLX is attached to an Access Point which delivers IP adresses in the Range 192.168.0.* to its wifi clients through DHCP (which includes the PI). The FLX is cabled to the AP and has a fixed address in the 192.168.0.* range. In the Manual I read that Artnet can only be delivered to IP addresses ranging in the 10.* or 2.* address range. Does that mean I have to configure the PI to additionally listen on and having configured an IP address on the 10.* range to receive Artnet? May this be correctly routed through the Access Point if not configured explicitly? Regards, Martin
  16. Hi Eric, By default when you enable Art-Net on FLX, this will output your 4 (or 8,) DMX universes on Art-Net universes 0 through to 3. This will be output on a 2.x.x.x IP address however can be changed to a 10.x.x.x IP address. Therefore the device you are wishing to control also has to have either a 2.x.x.x or 10.x.x.x IP address, and a subnet of 255.0.0.0. Art-Net gateways vary from different manufacturers. To change their IP address, you can either do it on the unit itself through a user interface, or remotely over the network, by logging in to the device with a browser. There are various Ethernet gateways available, that allow you to convert multiple universes of Art-Net into DMX lines. For example, we have our EtherN.8 8 universe gateway, and EtherN.2 2 universe gateway. Gateways can usually be remotely configured. For example on FLX, if you have an EtherN.8 connected, it will appear in the Network Devices tab of Setup, and allow you to remotely configure which universe is output from each port. In terms of topology, if you just have a single gateway on the network, you can connect with a single Ethernet cable (CAT5e or CAT6 are most common), directly from the FLX to the gateway. If you have other devices on the network, you will need an Ethernet switch that you can plug all your devices into, and it will then do the job of routing information to and from the right ports. The networking guide attached to the article below may help you out... https://zero88.com/products/control/ethern8/index.shtml If you have any more questions, just let me know. Edward
  17. Hello, I have a question about Art Net? I have never used this system, having always had until now light consoles using the DMX connection. 0 / On the FLX, there are 2 worlds in DMX and 2 universes in Art-Net. I imagine that to make this work, I need a compatible box Art-Net, an ethernet cable, and connect everything to the FLX ... 1 / Are there Art-Net boxes more reliable and easier to use than others? 2 / Once the FLX on one side and Art-Net Box on the other connected together, I imagine that all must be done by IP address? The setting of the FLX seems to me simple through "SETUP", but what about the Art-Net Box? Thank you for your help and support to a novice in Art Net
  18. Thanks, I was interested as I want to run Phantom and Capture on the same machine, but using Parallels for Windows may slow things down rather a bit on a laptop. PC it is then for a while Regards, Nigel
  19. Hi Nigel, Currently Phantom ZerOS is only Windows compatible. We do however hear of users running Windows on Macs in order to use Phantom ZerOS. Edward
  20. Just wondered if PhantomZerOS is platform dependent or can it work on a MAC as well?
  21. Hello, No problem, let us know how you get on. Edward
  22. Okay, so it's about the device's functionality... I will have a look at the manual if the ROBE Robin600e is doing the job or not Thanks for all
  23. Hello, This would be something the fixture would have to manage. Some fixtures have the ability to be told to be dark whilst moving. I believe most Robin fixtures have this functionality, you would have to check in their Function/Control parameter. If they don't, then you will have to insert a cue between 1 and 2 with the fixture off, that allows for Move On Dark to prep them for you. You can then automate cue 2 if you wish, so that it automatically follows on once they are in position. Hope this helps, if you have any queries let me know. Edward
  24. Sorry, i was wrong, nothing to do with the "MOD" option. I've read the page 75 of the manual and i understand now what it means . I just want to have a full black between cues, i don't want the intensity to raise, i want CUE1(position, effect, intensity level x) then BLACK before CUE2(position,effect,intensity level x). I just want to see my moving heads moving from CUE1 to CUE2 in dark an then... FULL CUE2 Is it possible, or do i need to record cues with the intensity appart ?
  25. The "old style" approach before desks had MOD functionality is to have a "mark" cue (usually a point-5 cue number) between existing cues, to reposition the fixture. For MOD to work on ZerOS, the fixture needs to have a programmed intensity=0 in a cue in which the move will happen.
  26. Earlier
  27. Hello, I have many cues with 4 Robin Robe (different positions, effects, focuses, ...) I would like to have a "dark state" during transitions between these cues in a playback, i think it should be the job of the "move on dark" (or something else...) option but i don't know how to manage it . Any idea ?
  28. I have never used it and to be honest I don’t really understand it
  29. Dear all, Over in our "Software Testing and Beta Releases" forum, we’re gathering information regarding how Lighting Programmers & Operators currently use, or would like to use, Pixel Mapping functionality on Lighting Consoles (not dedicated Media Servers). We'd appreciate your feedback (no matter how much experience you do or don't have!) - so if you'd like to take part, and do not have access to our Software Testing forum, please drop me an email with your Forum username. Many thanks, Jon
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