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Jon Hole

Vari-Lite Admin
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Posts posted by Jon Hole

  1. So, to hopefully close-off this thread, it's been a week and we've not seen or heard of any further technical issues on the forum. Therefore, we believe this is fully fixed and "closing the issue". However, if you do find any further issues, please do highlight them to us... don't assume we already know about them.

    • Like 1
  2. Move on Dark affects any non-intensity parameter, not just position. So for an example, an LED fixture has a colour, even if the intensity is off. When you turn that LED back on, you want it to be in the correct colour so you don’t see it change - so it’s “moves” on dark. 

  3. If you mean deleted the fixture, and then repatched it, then yes - that would work.

     

    If you simply removed the DMX address from it, and then added a DMX address again, no - the data would still be intact. 

  4. 19 hours ago, kgallen said:

    Forum is still pretty messed up. I can post on occasion then immediately after I can’t edit or post again.

    Sorry we're still having issues - we're trying to work out what's going on but currently we can't find the pattern. Out of interest, do you have the same problems if you use "Incognito" / "InPrivate" / whatever your browser calls it!

  5. If you have used palettes, this is where referencing palettes is your solution - just update your palettes.

    Invert is used when you want one half of your rig to do the “opposite” of the other - so 0 becomes full and full becomes 0.

    You don’t want to do this. You need to “rotate” the fixtures by essentially adding 180 degrees to every value - there’s no software feature to achieve this.

    Interestingly, we were discussing this internally just last week. The issue is that, depending on the fixture, you risk hitting the pan “stop” and hence can’t achieve what you programmed.

     

  6. 59 minutes ago, Ed75 said:

    I just wondered if you have put some software-limitations into the Solution software, like on the FLX S range.

    There are some features that won't make it to Solution - but we try to keep those to a minimum. For example, most recently we couldn't bring Philips Hue support to Solution. We no longer update documentation for Solution, but we do note all of these in the release notes - so you would need to read through each of those for the "full picture".

    We also made the decision a year or so ago that we would "stop supporting" Solution being used without a touchscreen (or alternatively a monitor and mouse together). Whilst most things are still accessible without using anything other than the console itself, it started becoming too complicated to design modern interfaces whilst still supporting Solution front panel hardware without a touchscreen.

     

    • Like 2
  7. The capabilities of Solution are detailed on the webpage, and the datasheets towards the bottom of the page: https://www.zero88.com/control/solution

    The key things are:

    • 248 fixtures. These are numbered 1-48 (assigned to the 48 faders) and 101-300 (assigned to the 20 Multi-Function Keys ("MFKs") across 10 pages). They can all be anything - there's no limitation of the faders only being dimmers.
    • 400 of each palette type / groups / macros
    • 201 playbacks (10 faders, 20 pages, plus the "Master Playback")
    • 2048 DMX channels (4 "full universes", but can be spread across 64 universes).
  8. 1 minute ago, kgallen said:

    The additions you made a couple of ZerOS back were very useful, I was just curious if you'd had more ideas/requests and were building more options in.

    Currently, I don't believe we've heard of any new ideas based on the current waveform engine... but we're all ears to good ones! We do have ideas about more substantial changes one day.

  9. 6 minutes ago, kgallen said:

    Of course we're forever ungrateful and are intrigued what is being worked on for 7.14 (or beyond)! 😀

    I'd expect nothing less 🙂  

    6 minutes ago, kgallen said:

    (I'm not sure if you can add these via a library update or if it would require a new ZerOS release).

    Waveforms and Auto Effect Palettes are all provided by ZerOS Library.

    26 minutes ago, kgallen said:

    a lot more movement and colour effects

    What would you be looking for?

  10. On 4/10/2022 at 9:01 AM, Jon Hole said:

    ZerOS 7.11 has been released which fulfils "Colour mixing with mutli-emiter LEDs (eg, Amber, UV, Lime, Cyan etc)" - so I've removed this option from the poll. At the time, it was at 8.83% with 25 votes, making it the highest voted feature. 

    ZerOS 7.13 has been released which fulfils "Fixture builder within ZerOS" (6.82% with 21 votes) and "GDTF support" (0.65% with 2 votes) - so I've removed these options from the poll.

    It's interesting that GDTF Support was voted so low on the forum... but as we said right at the start of this thread:

    On 10/18/2021 at 11:27 AM, Jon Hole said:

    please remember that this forum is one of many methods we use to collate feedback

    Support for GDTF has been one of the more regular requests via feedback through other channels.

  11. Dear All,

    We’re excited to announce the availability of ZerOS 7.13, a new update for consoles and servers running the ZerOS Operating System.

    New Features include:

    • ZerOS Fixture Creator & Editor
    • Pinned Fixture Manufacturers & Types
    • Improved Fixture Search
    • GDTF (General Device Type Format) support
    • ZerOS Library 3.3
    • Various enhancements and bug fixes

    Please see the Release Notes for full details. The Online Manual has also been updated to support all the new features: https://zero88.com/manuals/zeros

    ZerOS 7.13, Phantom ZerOS 7.13 (offline editor) and the Release Notes can be found at zero88.com/zeros

    If you have any questions, please don't hesitate to contact us at support@zero88.com

    Kind regards,

    Jon

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